EA Studios
- Open roles
- 9
- Founded
- 2016
- Employees
- 5001-10000
- Offices
- 9
About EA Studios
EA Studios is Electronic Arts’ collective first-party game development organization, bringing together internal game teams, central technology groups, creative services, and production support. As part of Electronic Arts Inc., it supports console, PC, and mobile interactive entertainment across a portfolio of major franchises.
The organization was formally structured as EA Worldwide Studios in 2016 to consolidate EA’s creative talent, development labels, and proprietary technology teams. It later became known as EA Studios and was realigned in June 2023 into the primary operating arms EA Entertainment and EA SPORTS.
Game development and technology
EA Studios combines game production with shared technical and creative capabilities, including:
- AAA game development for console, PC, and mobile
- Frostbite game-engine engineering and technical support
- 3D animation, character and environment modelling, motion capture, and technical art
- Audio production and sound design through central creative teams
- Cross-platform multiplayer architecture, live-service operations, quality verification, localization, and compatibility testing
- Cloud infrastructure, telemetry, procedural-generation research, and generative-tools exploration
EA describes its studio collective as having more than 20 studios and over 6,000 creators globally. Its direct operations include central engineering, research, platform infrastructure, and production services, with teams supporting both internally developed games and the wider EA studio portfolio.
Portfolio support
Work developed, engineered, or supported across EA Studios and its technology and production divisions includes Battlefield 2042, Apex Legends, The Sims 4, Dead Space (2023), Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor, Star Wars: Squadrons, Need for Speed Unbound, and EA SPORTS FC titles. The organization also supports projects in development including Skate and Marvel’s Iron Man.
EA Studios operates as an active part of Electronic Arts’ worldwide interactive-entertainment business, combining shared technology and creative infrastructure with the work of separately operated EA development studios.
More about EA Studios
Studio history and leadership
EA Studios was originally structured as EA Worldwide Studios in September 2016 under Executive Vice President Patrick Söderlund, consolidating EA’s internal development labels, creative talent, and proprietary technology teams. Laura Miele became Chief Studios Officer in 2018.
Following Electronic Arts’ June 2023 reorganization, EA Entertainment brought together first-party narrative and licensed-IP studios under Laura Miele as President, while Cam Weber led EA SPORTS and subsequently became President and Chief Studios Officer across EA’s studio portfolio.
Shared creative and research groups
The organization’s centralized capabilities include EA Create for art, animation, and sound production; Frostbite engine development; and SEED (Search for Extraordinary Experiences Division), EA’s exploratory research-and-development group. These shared teams provide technology and production support across EA’s game-development portfolio.
Notable credits
12 creditsOffices
Where EA Studios is based
- 209 Redwood Shores Parkway, Redwood City, CA 94065Redwood City, California, United States
Redwood City office
HeadquartersGlobal headquarters for EA Studios leadership, central technology groups, mobile development, and corporate operations.
- Level 13, 720 Bourke Street, Docklands VIC 3008Melbourne, Victoria, Australia
Melbourne office
Direct EA Studios facility co-located with Firemonkeys; houses Frostbite, Creative Services, IT and Analytics, and Cloudcell personnel.
- 4330 Sanderson Way, Burnaby, BC V5G 4X1Burnaby, British Columbia, Canada
Burnaby office
Central production support, Frostbite engineering, motion capture, and EA Create.
- 2200 Rue Stanley, Montréal, QC H3A 1R6Montréal, Québec, Canada
Montréal office
Direct hub for Frostbite, SEED, Audioworks, CDS, and central Research & Engineering.
- Level 17, Menara Shell / Plaza Sentral, KL Sentral, 50470 Kuala LumpurKuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia
Kuala Lumpur office
Regional development, user-interface, and art-production office.
- 169A Calea Floreasca, Building B, Sector 1, BucharestBucurești, Romania
București office
EA Creative & Development live-services and Frostbite engine development location.
- The Metropolis Tower 2, 11 North Buona Vista Drive, #13-10, Singapore 138589Singapore
Singapore office
Engineering and creator platform development hub.
- Lindholmspiren 5, 417 56 GothenburgGöteborg, Västra Götalands län, Sweden
Göteborg office
Engineering and Frostbite technical support facility.
- 1050 Bennett Road, Orlando, FL 32803Orlando, Florida, United States
Orlando office
Development facility for technology, Frameworks, Believable Characters R&D, ArtWorks, and AudioWorks.
Open roles
Find your next role at EA Studios
QA Specialist
EA StudiosPermanentOn-siteDevelopment Manager
EA StudiosPermanentOn-sitePlayer Experience, Research
EA StudiosPermanentRemoteAnimator, 3D
EA StudiosPermanentRemoteAnimator, 3D
EA StudiosPermanentRemoteAnimator, 3D
EA StudiosPermanentRemoteGame Designer
EA StudiosPermanentRemoteUI Designer
EA StudiosPermanentRemoteProduct Designer
EA StudiosPermanentRemote
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