EA Create Audio
- Open roles
- 0
- Founded
- 1996
- Employees
- 201-500
- Offices
- 7
About EA Create Audio
EA Create Audio is Electronic Arts’ specialist game audio production division, working within the broader EA Create organization under EA Studios. It brings together sound designers, audio directors, dialogue specialists and technical audio practitioners to support game development teams across EA’s portfolio. Its remit covers sound, music supervision, speech production and the interactive systems that connect audio to gameplay.
The division’s history reaches back to the establishment of centralized audio facilities at Electronic Arts Vancouver in 1996. Earlier departmental identities included EA Audioworks and EA Audio. The later EA Create branding brought audio into a shared creative production framework alongside other specialist crafts, while retaining its distinct focus on game sound.
From recording to interactive sound
Work spans the full production lifecycle, from concept and original sound creation through implementation, testing and final mix. Teams record environmental ambience, acquire Foley and custom effects, direct and edit voice performances, and integrate localized dialogue. Music work includes direction, editorial, supervision and dynamic integration, allowing a game’s soundtrack to respond to changing play conditions.
Technical audio specialists connect these assets to runtime systems through scripting, logic and parameter tuning. Their responsibilities also include performance optimization, platform testing and audio bug fixing. This combines creative production with the engineering work needed to make sound function reliably within a game.
Collaboration across development teams
EA Create Audio operates through distributed teams embedded within EA development campuses in North America, Europe and Asia. This model places audio practitioners alongside the studios and projects they support, with major production hubs in the Vancouver region and Orlando.
Its work covers a broad range of game experiences: stadium crowds and commentary for sports titles, vehicle sound and soundtrack integration for racing, weapons and environmental effects for action games, and atmospheric sound for narrative and horror projects. These collaborations involve EA SPORTS teams as well as developers such as Criterion, Motive, DICE and Respawn, with the audio division contributing specialist production and implementation support.
More about EA Create Audio
Organizational leadership
The October 2026 research identifies Jeff Gamon as General Manager of EA Partners and EA Create, and Andrew Wilson as CEO of Electronic Arts. These are umbrella-organization and corporate roles rather than identified audio-division leadership positions.
Production tools and pipelines
The audio teams use Audiokinetic Wwise, FMOD and EA’s proprietary Frostbite audio toolsets. The report also identifies integration capabilities for Unreal Engine and Unity. Pipeline work includes automation and shared audio asset management across EA studios.
Brand development
Branding agency Burnkit designed the unified EA Create branding framework in the late 2010s, connecting the organization’s specialist craft groups through a shared brand architecture.
Notable credits
13 creditsOffices
Where EA Create Audio is based
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CanadaBurnaby, British Columbia, Canada
EA Vancouver Campus
Primary Canadian audio production hub and base for audio leadership, directors and artists supporting EA SPORTS franchises and Skate.
- 2200 Stanley St, Montreal, QC H3A 1R6, CanadaMontréal, Québec, Canada
EA Montreal / Motive Studios
Embedded EA Create Audio team supporting Motive projects and Battlefield campaign development.
- 1077 Great Northern Way, Vancouver, BC V5T 1E1, CanadaVancouver, British Columbia, Canada
Vancouver Expansion Facility
Additional Vancouver premises supplementing the Burnaby audio production base.
- Jing'an Kerry Centre, 1158 Jiangning Road, Jing'an District, Shanghai 200085, ChinaShanghai, China
EA China
Embedded EA Create Audio team supporting EA Sports FC Mobile, localization and global game titles.
- Onslow House, Onslow Street, Guildford GU1 4SA, UKGuildford, England, United Kingdom
EA Guildford / Criterion Games
European audio production hub with embedded audio directors and sound designers supporting Criterion and other UK EA titles.
- Guildford, England, United Kingdom
Guildford office
- 515 W Amelia St, Orlando, FL 32801, USAOrlando, Florida, United States
EA Orlando / EA Tiburon
Creative Village audio hub supporting Madden NFL, EA Sports College Football and mobile titles.
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