Drop Fake
- Open roles
- 1
- Founded
- 2021
- Employees
- 11-50
- Offices
- 1
About Drop Fake
Studio Overview
Drop Fake is an independent, venture-backed video game developer and publisher specializing in high-fidelity mobile experiences. Founded in 2021 by a team of industry veterans from studios such as Kabam and Electronic Arts, the company operates as a remote-first organization. The studio is defined by a flat, transparent organizational structure that prioritizes developer autonomy, equity ownership, and a culture of accountability.
Core Philosophy & Operations
Operating entirely as a distributed team across North American time zones, Drop Fake emphasizes a sustainable work-life balance through flexible scheduling and company-wide seasonal shutdowns. The studio focuses on creating competitive, live-service titles that leverage deep mechanical complexity and real-time multiplayer technology, moving away from traditional asynchronous mobile gaming models.
Development & Technology
Drop Fake utilizes the Unity engine to build cross-platform games with a focus on:
- Real-Time PvP: Implementing proprietary netcode and latency-prediction algorithms to facilitate synchronous combat on mobile hardware.
- Visual Direction: Developing a signature "Neo-Comic" aesthetic through stylized 2D/3D cel-shaded VFX.
- Live-Service Management: Managing iterative, player-led balancing and in-game economies to support long-term community engagement.
Current Projects
The studio is currently developing and self-publishing DCKO: Super Hero Fighting Game, an officially licensed 2v2 tag-team fighter featuring characters from the DC Universe. Following a global "Server Slam" alpha test in 2026, the title is currently in regional early access with a planned global launch in 2027.
Notable credits
2 creditsOffices
Where Drop Fake is based
- Remote
Remote office
Open roles
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