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Drop Fake

Games & Interactive
Open roles
1
Founded
2021
Employees
11-50
Offices
1

About Drop Fake

Studio Overview

Drop Fake is an independent, venture-backed video game developer and publisher specializing in high-fidelity mobile experiences. Founded in 2021 by a team of industry veterans from studios such as Kabam and Electronic Arts, the company operates as a remote-first organization. The studio is defined by a flat, transparent organizational structure that prioritizes developer autonomy, equity ownership, and a culture of accountability.

Core Philosophy & Operations

Operating entirely as a distributed team across North American time zones, Drop Fake emphasizes a sustainable work-life balance through flexible scheduling and company-wide seasonal shutdowns. The studio focuses on creating competitive, live-service titles that leverage deep mechanical complexity and real-time multiplayer technology, moving away from traditional asynchronous mobile gaming models.

Development & Technology

Drop Fake utilizes the Unity engine to build cross-platform games with a focus on:

  • Real-Time PvP: Implementing proprietary netcode and latency-prediction algorithms to facilitate synchronous combat on mobile hardware.
  • Visual Direction: Developing a signature "Neo-Comic" aesthetic through stylized 2D/3D cel-shaded VFX.
  • Live-Service Management: Managing iterative, player-led balancing and in-game economies to support long-term community engagement.

Current Projects

The studio is currently developing and self-publishing DCKO: Super Hero Fighting Game, an officially licensed 2v2 tag-team fighter featuring characters from the DC Universe. Following a global "Server Slam" alpha test in 2026, the title is currently in regional early access with a planned global launch in 2027.

Notable credits

2 credits
  • DCKO: Super Hero Fighting Game
  • Smash HQ

Offices

Where Drop Fake is based

1 location
  • Remote office

    Remote

Open roles

Find your next role at Drop Fake

1 job