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DragonBear Studios

Games & Interactive
Open roles
0
Founded
2017
Employees
11-50
Offices
1

About DragonBear Studios

DragonBear Studios is an independent Australian video game developer based in Melbourne, Victoria. Founded in 2017, the studio brings together diverse, queer and Indigenous creators to make whimsical, story-driven games. Its work combines cooperative multiplayer, narrative design and management simulation, with capabilities spanning game prototyping, production, world design and 2D and 3D art.

Its debut game, Innchanted, is a cooperative fantasy inn-management adventure inspired by Australian wildlife and Indigenous lore. Players manage an inn through mechanics that include potion brewing and cooperative play. Indigenous collaboration formed a central part of the game's development, connecting its world, narrative and music with cultural contributors.

The project first appeared under the working title Chaos Tavern, with a prototype showcased at PAX Australia 2019 and Monash Maker Faire. That early work developed into Innchanted, rather than a separate released game. During the COVID-19 pandemic, the studio expanded the project from local couch cooperation to include online multiplayer, adapting its production to support players connecting remotely.

DragonBear Studios signed a global publishing agreement with Twin Sails Interactive, formerly Asmodee Digital, in 2021. Innchanted launched worldwide for PC on Steam on March 28, 2023, and its soundtrack followed in December that year.

The studio's development history includes support from Victorian and Melbourne cultural institutions. Its work reflects an approach to independent game production that combines an internal creative team with specialist contractors, consultants and external technical collaborators.

More about DragonBear Studios

Founders and leadership

The report identifies co-founders Paulina Samy as Creative and Managing Director and Eleska "El" Boyd as Game Director.

Cultural collaboration

The studio operates on the traditional lands of the Wurundjeri and Bunurong peoples of the Kulin Nation. For Innchanted, collaborators included cultural game designer Phoebe Watson, a Yarrer Gunditj woman of the Maar Nation, composer Meena Shamaly and local Indigenous musical performers.

Technical collaboration

Noble Steed Games helped implement Photon networking infrastructure for Innchanted's online multiplayer.

Development support

Support included Film Victoria / VicScreen's API Games development fund, City of Melbourne COVID-19 Arts Grants and a 12-month creative residency at ACMI X, the Australian Centre for the Moving Image's co-working accelerator.

Notable credits

2 credits
  • Innchanted
  • Chaos Tavern (prototype and early working title of Innchanted)

Offices

Where DragonBear Studios is based

1 location
  • Melbourne office

    Headquarters
    Melbourne, Victoria, Australia

    Company headquarters and main studio.

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