Double Stallion
- Open roles
- 0
- Founded
- 2013
- Employees
- 11-50
- Offices
- 1
About Double Stallion
Double Stallion is an independent video game developer founded in January 2013 in Montreal, Canada. The studio creates stylized 2D action games that combine hand-drawn animation with responsive combat and movement. Its work spans beat-'em-ups, action platformers, combat racers and action role-playing games, with releases across PC, consoles and mobile devices.
Traditional animation and game design are closely connected in the studio’s approach. Character performance, visual expression and combat responsiveness inform games built around fluid action. Alongside character art and animation, its capabilities include gameplay systems, narrative-driven platforming, world building and online cooperative play. The studio develops original intellectual property and collaborates with external partners on established franchises.
Games and development
The studio debuted with Big Action Mega Fight! in 2013, bringing its brawler foundations to mobile and PC. Its 2018 release, Speed Brawl, expanded that approach into a momentum-driven blend of combat racing and brawling set in Victorian London. Published by Kongregate, the game placed speed and fighting mechanics at the centre of its design.
In May 2023, Double Stallion released Convergence: A League of Legends Story through Riot Forge. The action platformer features Ekko from the League of Legends universe and represents the studio’s work adapting an established property to its approach to 2D action.
As of October 2026, the studio is developing Surfpunk, a one-to-four-player online cooperative action RPG co-published with Vendetta. Its surf-and-slash concept extends the team’s action-game focus into cooperative multiplayer, and a demo has appeared in Steam Next Fest.
Double Stallion’s production work covers full-cycle game design and software development, original IP creation, publishing, co-development and work-for-hire collaborations. Its visual production capabilities include concept development, character art and animation, supported by experience bringing hand-animated characters into modern game engines.
More about Double Stallion
Founders and leadership
- The four founders are Daniel Menard, Vincent Hippoman, Stephane Beniak and Eric Angelillo.
- The report identifies Menard as CEO, Angelillo as Creative Director, Hippoman as Gameplay Tech Lead, Liv Lunde as COO and Patric Mondou as Design Director. Beniak is identified as a co-founder without a current executive role being specified.
Animation technology
Working directly with Toon Boom Harmony engineers, the studio developed a proprietary pipeline for importing vector-animated characters into Unity. This connects traditional animation production with the technical demands of responsive gameplay.
Studio history and identity
Before establishing the company, Menard worked under the informal Crankshaft Games label with Hippoman and Beniak. Double Stallion was founded as a new corporate entity, and its name pays homage to the arcade game Double Dragon.
The February 2023 tenth-anniversary brand refresh replaced the original horse mascots, Benny and Crusher, with an anime-inspired visual identity.
Company-described values
The studio’s About page presents its values as Bold, Dedicated to our craft, People-focused and Candid.
Notable credits
4 creditsOffices
Where Double Stallion is based
- 1001 Rue Lenoir, Suite A112, Montréal, QC H4C 2Z6, CanadaMontreal, Quebec, Canada
Montreal office
HeadquartersPrimary production studio and corporate headquarters in the historic RCA Building in Saint-Henri.
Open roles
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