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Double Fine Productions, Inc.

Games & Interactive
Open roles
0
Founded
2000
Employees
51-200
Offices
1

About Double Fine Productions, Inc.

Double Fine Productions is an independent video game developer and publisher based in San Francisco. Founded in July 2000 by LucasArts veteran Tim Schafer and his co-founders, the studio develops games distinguished by imaginative storytelling, idiosyncratic comedy and stylized visual direction. Its work spans action-adventure games, narrative adventures, platformers and puzzles, alongside remasters of classic adventure games.

The studio's debut, Psychonauts (2005), introduced a world of psychic exploration that later continued in Psychonauts 2 (2021). Its subsequent work includes the heavy metal action-adventure Brütal Legend, as well as smaller projects such as Costume Quest, Stacking and Iron Brigade. This range reflects a development history encompassing both substantial original franchises and more compact, experimental games.

Original games and adventure heritage

Double Fine's capabilities cover full-cycle game design and development, creative direction, story and world building, and multiplatform porting. Its portfolio extends across PC and console platforms and includes virtual reality work through Psychonauts in the Rhombus of Ruin. Alongside original projects, it has revisited established adventure games through Grim Fandango Remastered, Day of the Tentacle Remastered and Full Throttle Remastered.

Crowdfunding has played a significant role in the studio's history. Its 2012 Kickstarter campaign for Broken Age, initially presented as Double Fine Adventure, raised more than $3.3 million. The company subsequently co-founded and used the Fig platform to fund Psychonauts 2. These projects made community-backed development an important part of its approach to financing original games.

Microsoft acquired Double Fine in June 2019, bringing it into Xbox Game Studios. According to the supplied research, the studio returned to independent ownership under Tim Schafer on July 6, 2026, retaining its intellectual property catalog and ongoing development projects. Its subsequent work includes Kiln and the transit comedy Thank You Bus Driver, continuing its emphasis on distinctive settings, humor and original game concepts.

More about Double Fine Productions, Inc.

Founders and early history

  • David Dixon and Jonathan Menzies co-founded the studio alongside Tim Schafer.
  • The company took its name from a California traffic sign warning of a “double fine zone” on the approach to the Golden Gate Bridge. Its original premises were a former clog factory.

Experimentation and community

  • Amnesia Fortnight is the studio's internal game jam programme. It generated projects that became Costume Quest, Stacking and Iron Brigade; the report also describes an independent reboot of the programme in 2026.
  • Double Fine co-founded the Day of the Devs festival and non-profit initiative with external production partner iam8bit.

Workplace milestones

  • Employees filed to unionize with the Communications Workers of America in May 2026. The report does not establish the outcome of that filing.
  • Following its return to independence, the studio reduced its workforce by 23 people on July 28, 2026, describing the restructuring as a measure to support long-term sustainability.

Notable credits

17 credits
  • Psychonauts
  • Brütal Legend
  • Costume Quest
  • Stacking
  • Iron Brigade
  • The Cave
  • Broken Age
  • Grim Fandango Remastered
  • Massive Chalice
  • Day of the Tentacle Remastered
  • Headlander
  • Psychonauts in the Rhombus of Ruin
  • Full Throttle Remastered
  • RAD
  • Psychonauts 2
  • Kiln
  • Thank You Bus Driver

Offices

Where Double Fine Productions, Inc. is based

1 location
  • San Francisco office

    Headquarters
    525 Brannan Street, Suite 200, San Francisco, CA 94107, USASan Francisco, California, United States
    About this office

    Global headquarters and primary game design, programming, art, sound and production studio in South of Market. The company uses flexible and hybrid distributed work arrangements.

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