Diorama Digital
- Open roles
- 0
- Founded
- 2015
- Employees
- 51-200
- Offices
- 3
About Diorama Digital
Diorama Digital is a game art outsourcing and external development studio founded in 2015 in Recife, Brazil. With operations in Brazil and Portugal, it provides visual production and technical support for developers working across PC, console and mobile games. Its work spans AAA, AA and independent productions, combining asset creation with the requirements of real-time game engines.
Visual production
The studio’s 3D capabilities cover characters, creatures, environments, props, vehicles, weapons and hair. Production includes high-poly sculpting, game-ready topology, retopology, UV mapping, baking and physically based texturing. This scope allows Diorama to handle both the visual development of an asset and the technical preparation needed for its use in a game.
Its 2D work includes concept art, character design, worldbuilding, visual development and illustration. The studio also produces splash art, promotional imagery, keyframes, storyboards and UI/UX visual assets. These services support projects from early visual exploration through ongoing content production.
Rigging and animation complement the art teams, with skeletal setup, skinning and deformation testing for stylized and photorealistic characters and creatures. Animation work includes 2D and 3D keyframe animation, gameplay movement and cinematic sequences. Real-time effects capabilities encompass combat and environmental effects, particle systems and shaders.
Integration and external development
Diorama supports implementation in Unreal Engine and Unity, alongside visual quality assurance, workflow definition and coordination across production disciplines. Its external development offering connects art delivery with engine integration and pipeline support, helping development partners manage visual content across multiple stages of production.
The studio’s credited contributions illustrate that range: environment asset production for Battlefield 6, external 3D art for Returnal, character and prop modeling for Borderlands 3 expansions, and character production through animation, effects and Unity integration for Looney Tunes: World of Mayhem. Other work includes vehicles and environment assets for Horizon Chase 2 and concept art and real-time effects for Marvel Strike Force.
More about Diorama Digital
Founders and operating model
- The studio was co-founded by Alexandre Rodrigues, also known as Alex Rodrigues, and Everaldo Neto. The research describes unified executive leadership across its Brazilian and Portuguese operations without assigning current executive titles to either founder.
- Its transatlantic production model supports overlapping working hours with European and North American clients and access to creative talent in both regions.
Industry ecosystem
- The original studio is integrated with Recife’s Porto Digital creative and technology cluster.
- European expansion took place through Cais do Porto, an internationalization initiative created by Porto Digital in partnership with the State Government of Pernambuco and Sebrae.
Notable credits
22 creditsOffices
Where Diorama Digital is based
- Avenida Conde da Boa Vista, 800, Bairro Soledade / Boa Vista, Recife - PE, CEP 50060-001, BrazilRecife, Pernambuco, Brazil
Recife office
HeadquartersGlobal headquarters and original production studio, operated by Diorama Digital Computação Gráfica LTDA.
- Recife, State of Pernambuco, Brazil
Recife office
- Rua Manuel Firmino, 45, 3800-213 Aveiro, PortugalAveiro, Aveiro District, Portugal
Aveiro office
European branch and regional office operated by Diorama Digital Studio, LDA, supporting production partnerships and business development.
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