DigitalFish, Inc.
- Open roles
- 0
- Founded
- 2000
- Employees
- 11-50
- Offices
- 1
About DigitalFish, Inc.
DigitalFish, Inc. is a digital-media engineering and creative technology company headquartered in San Mateo, California. Founded in 2000, it combines animation expertise with software development, applied research and technical consulting. Its work spans content creation systems, real-time graphics, spatial computing and specialized tools for digital production.
The company operates across three complementary areas: commercial creative software, research and development, and technical consulting. It develops animation applications and production technology while also building custom systems for entertainment studios, technology companies and enterprise partners. Its engineering services include graphics software development, integration with digital content creation applications, real-time pipeline development and modernization of existing systems.
Animation and production technology
DigitalFish develops Reflex, a 3D character animation and layout platform; Lune, a 2D vector animation application; and OnSight, a hybrid visual effects and virtual production system. These products reflect the company's combined focus on creative workflows and the infrastructure that supports them.
Beyond its own applications, DigitalFish contributes engineering and development expertise to partner production systems. Its reported work includes architectural contributions to DreamWorks Animation's Premo animation system, interactive storytelling projects for Google Spotlight Stories, and real-time production technology for ESPN. Its capabilities also encompass digital character deformation, fur simulation and high-performance subdivision surface evaluation.
Applied research and enterprise engineering
DigitalFish's research work covers computer vision, machine learning, camera simulation, image signal processing and color perception pipelines. These capabilities support applications such as mixed-reality devices, camera capture systems and emerging digital-media workflows.
The company also develops digital twins and spatial visualization systems for architecture, engineering, construction and aerospace applications. Its work connects production technology with industrial and scientific uses of three-dimensional data, including planetary terrain visualization. Across these markets, DigitalFish combines custom software development with technical consulting and engineering support tailored to partner organizations.
More about DigitalFish, Inc.
Leadership
- Daniel "Dan" Herman is CEO and co-founder.
- Mark Oftedal is Chief Creative Officer and co-founder.
- Douglas Kay and Raj Singh are identified as directors.
Product architecture
Reflex supports OpenUSD, Alembic and live Unreal Engine streaming. OnSight, unveiled at Autodesk University 2024, connects mobile devices using Apple RealityKit with Autodesk Flow cloud infrastructure.
Operating model
DigitalFish describes working with partner organizations remotely or with its staff embedded within client teams. This model supports close collaboration across multiple levels of partner organizations.
Research collaboration and standards
Through a federally funded NASA STTR Phase I collaboration with Cornell University, DigitalFish has worked on extensible representations for planetary terrain visualization and interactive space simulation. The company is also an active member of the Alliance for OpenUSD, contributing to cross-platform 3D data standardization.
Notable credits
13 creditsOffices
Where DigitalFish, Inc. is based
- 20 N San Mateo Dr, Suite 3, San Mateo, CA 94401, United StatesSan Mateo, California, United States
San Mateo office
HeadquartersPrimary corporate headquarters and operations hub.
Open roles
Find your next role at DigitalFish, Inc.