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Digital Frontier Inc.

VFX & Post-Production
Open roles
0
Founded
1994
Employees
201-500
Offices
4

About Digital Frontier Inc.

Digital Frontier Inc. is a Japanese computer graphics and visual effects production studio working across feature films, television, streaming series, animation and video games. Its production capabilities combine photorealistic imagery, character animation and performance capture with live-action and hybrid content development. The company also creates cinematic sequences for amusement productions and develops digital humans for emerging interactive media.

The business began in September 1994 as a specialized CG production section within TYO Image Enterprise and incorporated as a separate company in May 2000. Fields Corporation acquired a controlling interest in April 2010. Digital Frontier remains an active production company within Tsuburaya Fields Holdings, serving film, television and gaming clients from its Japanese production facilities.

From concept to finished imagery

The studio offers an integrated CG and VFX workflow spanning concept design, modeling, rigging, character animation, environment creation, lighting, shading, effects simulation and compositing. Its effects work includes fluid, fire and destruction simulations, while its character services extend to facial performance capture, digital doubles and real-time avatars. Content planning and physical production services support projects from pre-production through post-production.

Performance capture is a central part of its production offering. Digital Frontier operates OPAKIS, a dedicated motion capture and virtual production facility, alongside its CG production operations. These capabilities support both animated characters and performance-driven visual effects for live-action projects.

Film, streaming and game production

Its full-CG feature work includes Appleseed, Resident Evil: Degeneration, Resident Evil: Damnation and GANTZ:O. Live-action VFX credits include the Death Note films, I Am a Hero and Shin Godzilla, as well as streaming productions such as Alice in Borderland, Yu Yu Hakusho and City Hunter.

Digital Frontier has also contributed CG environments and character animation to films associated with Mamoru Hosoda and Studio Chizu, including Wolf Children, The Boy and the Beast, Mirai and Belle. In games, its work encompasses cinematic cutscenes, character animation and reveal trailers for franchises including Like a Dragon, Tekken and Super Smash Bros.

More about Digital Frontier Inc.

Capture technology

OPAKIS was upgraded in January 2025. Its capture volume uses 100 high-resolution Vicon Valkyrie and T160 cameras, synchronized facial capture rigs and virtual camera systems capable of tracking dozens of performers simultaneously.

Production collaboration

Digital Frontier entered a multi-year production partnership with Netflix, establishing an ongoing framework for its streaming VFX work.

Notable credits

37 credits
  • Alice in Borderland — Seasons 1–3
  • Yu Yu Hakusho
  • City Hunter (2024)
  • Demon City (2025)
  • Call Me Chihiro
  • And So I'm at a Loss
  • Death Note
  • Death Note: The Last Name
  • Death Note: Light Up the NEW World
  • Shin Godzilla
  • I Am a Hero
  • Gantz
  • Gantz: Perfect Answer
  • Bleach (2018)
  • Inuyashiki
  • Belle
  • Mirai
  • The Boy and the Beast
  • Wolf Children
  • Summer Wars
  • GANTZ:O
  • Appleseed
  • Appleseed Ex Machina
  • Resident Evil: Degeneration
  • Resident Evil: Damnation
  • Infini-T Force
  • Super Smash Bros. for Nintendo 3DS / Wii U — character reveal movies
  • Super Smash Bros. Ultimate — character reveal movies
  • Like a Dragon / Yakuza series
  • Tekken 6: Bloodline Rebellion
  • Tekken Blood Vengeance
  • Tekken 7
  • Metal Gear Solid 4: Guns of the Patriots
  • Metal Gear Solid V: Ground Zeroes
  • Kingdom Hearts III
  • Final Fantasy XV
  • White Knight Chronicles

Offices

Current and former locations of Digital Frontier Inc.

5 locations
  • Tokyo Headquarters

    Headquarters
    KN Shibuya 3 Bldg. 3F, 9-8 Sakuragaokacho, Shibuya-ku, Tokyo 150-0031, JapanShibuya, Tokyo, Japan

    Corporate headquarters, executive offices and primary CG/VFX production studios.

  • Tokyo, Japan

    Tokyo, Japan
  • Nagoya Satellite Office

    3F, 1-3-1 Sanno, Nakagawa-ku, Nagoya-shi, Aichi 454-0011, JapanNagoya, Aichi, Japan

    Opened 2022

    Regional satellite production office opened in April 2022.

  • Odaiba Performance Capture Studio (OPAKIS)

    Aomi Distribution Center Building 1, North Side 3F, 3-4-19 Aomi, Koto-ku, Tokyo 135-0064, JapanTokyo, Japan

    Opened 2005

    Dedicated performance capture and virtual production facility; renovated in January 2025.

  • Osaka Office

    Former office
    Oats Grand Bldg. 4F, 4-3-2 Bakuro-machi, Chuo-ku, Osaka, JapanOsaka, Japan

    Opened 2015 · Closed 2020

    Former physical office. Its functions transitioned permanently to remote telework in October 2020.

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