Digital Frontier Inc.
- Open roles
- 0
- Founded
- 1994
- Employees
- 201-500
- Offices
- 4
About Digital Frontier Inc.
Digital Frontier Inc. is a Japanese computer graphics and visual effects production studio working across feature films, television, streaming series, animation and video games. Its production capabilities combine photorealistic imagery, character animation and performance capture with live-action and hybrid content development. The company also creates cinematic sequences for amusement productions and develops digital humans for emerging interactive media.
The business began in September 1994 as a specialized CG production section within TYO Image Enterprise and incorporated as a separate company in May 2000. Fields Corporation acquired a controlling interest in April 2010. Digital Frontier remains an active production company within Tsuburaya Fields Holdings, serving film, television and gaming clients from its Japanese production facilities.
From concept to finished imagery
The studio offers an integrated CG and VFX workflow spanning concept design, modeling, rigging, character animation, environment creation, lighting, shading, effects simulation and compositing. Its effects work includes fluid, fire and destruction simulations, while its character services extend to facial performance capture, digital doubles and real-time avatars. Content planning and physical production services support projects from pre-production through post-production.
Performance capture is a central part of its production offering. Digital Frontier operates OPAKIS, a dedicated motion capture and virtual production facility, alongside its CG production operations. These capabilities support both animated characters and performance-driven visual effects for live-action projects.
Film, streaming and game production
Its full-CG feature work includes Appleseed, Resident Evil: Degeneration, Resident Evil: Damnation and GANTZ:O. Live-action VFX credits include the Death Note films, I Am a Hero and Shin Godzilla, as well as streaming productions such as Alice in Borderland, Yu Yu Hakusho and City Hunter.
Digital Frontier has also contributed CG environments and character animation to films associated with Mamoru Hosoda and Studio Chizu, including Wolf Children, The Boy and the Beast, Mirai and Belle. In games, its work encompasses cinematic cutscenes, character animation and reveal trailers for franchises including Like a Dragon, Tekken and Super Smash Bros.
More about Digital Frontier Inc.
Capture technology
OPAKIS was upgraded in January 2025. Its capture volume uses 100 high-resolution Vicon Valkyrie and T160 cameras, synchronized facial capture rigs and virtual camera systems capable of tracking dozens of performers simultaneously.
Production collaboration
Digital Frontier entered a multi-year production partnership with Netflix, establishing an ongoing framework for its streaming VFX work.
Notable credits
37 creditsOffices
Current and former locations of Digital Frontier Inc.
- KN Shibuya 3 Bldg. 3F, 9-8 Sakuragaokacho, Shibuya-ku, Tokyo 150-0031, JapanShibuya, Tokyo, Japan
Tokyo Headquarters
HeadquartersCorporate headquarters, executive offices and primary CG/VFX production studios.
- Tokyo, Japan
Tokyo, Japan
- 3F, 1-3-1 Sanno, Nakagawa-ku, Nagoya-shi, Aichi 454-0011, JapanNagoya, Aichi, Japan
Nagoya Satellite Office
Opened 2022
Regional satellite production office opened in April 2022.
- Aomi Distribution Center Building 1, North Side 3F, 3-4-19 Aomi, Koto-ku, Tokyo 135-0064, JapanTokyo, Japan
Odaiba Performance Capture Studio (OPAKIS)
Opened 2005
Dedicated performance capture and virtual production facility; renovated in January 2025.
- Oats Grand Bldg. 4F, 4-3-2 Bakuro-machi, Chuo-ku, Osaka, JapanOsaka, Japan
Osaka Office
Former officeOpened 2015 · Closed 2020
Former physical office. Its functions transitioned permanently to remote telework in October 2020.
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