Back to all studios
DGF

Die Gute Fabrik

Games & Interactive
Open roles
0
Founded
2008
Employees
1-10
Offices
1

About Die Gute Fabrik

Die Gute Fabrik is an independent games studio founded in Copenhagen, Denmark, in 2008 by artist and designer Nils Deneken. Its name means “The Good Factory” in German. The studio develops experimental games ranging from physical multiplayer experiences to narrative adventures built around ensemble casts, distinctive visual art and music.

Its early work explored how games could bring people together through movement and shared play. B.U.T.T.O.N. combined digital rules with physical party play, while Johann Sebastian Joust used motion controllers and music for a screenless multiplayer experience. The studio’s broader catalogue includes the local multiplayer anthology Sportsfriends, the fragmented-screen puzzle-platformer Where Is My Heart?, and Tower No Tumble, developed for Sifteo Cubes. These projects reflect an interest in unusual interfaces and game structures alongside more conventional digital formats.

Narrative adventures

The studio later developed story-driven worlds with a strong emphasis on relationships and ensemble storytelling. Released in 2019 and published by Akupara Games, Mutazione presents a “mutant soap opera” alongside musical garden simulation. Writer and narrative designer Hannah Nicklin joined the project in 2017 and subsequently led the studio through the release of Saltsea Chronicles in October 2023. That nautical adventure continued the company’s exploration of stories told through groups of characters.

Across these projects, the studio’s capabilities encompass game design, writing, programming and art direction. Its work combines handcrafted visual approaches with experimental mechanics, spanning physical folk play, puzzle-platforming and narrative adventure rather than following a single game format.

Production hiatus

On February 26, 2024, Die Gute Fabrik announced a halt to active game production after it could not secure publishing investment for its next prototype. The company subsequently continued administering and servicing its published intellectual property. As of the supplied research, the Danish business remains active, with a small core team incubating a new game concept and seeking future funding.

More about Die Gute Fabrik

Leadership

  • As of the research, Nils Deneken serves as CEO, Creative Director and Art Lead. Christoffer Holmgård is co-owner and Chair of the Board of Directors.
  • Hannah Nicklin served as CEO and Studio Lead from January 2019 to March 2024. Douglas Wilson remained a co-owner and game designer until early 2024.

Early development and collaboration

Deneken began the studio after his visual communications degree project, Rückblende (2006), received a student Independent Games Festival nomination. After meeting Douglas Wilson at IndieCade 2008, the pair developed prototypes at the IT University of Copenhagen and within the Copenhagen Game Collective.

Team support

During the 2024 production halt, the studio provided its development team with severance runway, career support and portfolio hosting.

Recognition

The report identifies Johann Sebastian Joust as a GDC Innovation Award winner and records IGF awards and Spilprisen honors for Mutazione. These recognitions concern the games.

Notable credits

7 credits
  • Saltsea Chronicles
  • Mutazione
  • Sportsfriends
  • Johann Sebastian Joust
  • Tower No Tumble
  • Where Is My Heart?
  • B.U.T.T.O.N. (Brutally Unfair Tactics Totally OK Now)

Offices

Where Die Gute Fabrik is based

1 location
  • Copenhagen office

    Headquarters
    Olfert Fischers Gade 45, 2. sal, 1311 København K, DenmarkCopenhagen, Denmark

    Headquarters and registered office of Die Gute Fabrik ApS.

Open roles

Find your next role at Die Gute Fabrik

No open roles right now

Check back for new opportunities at Die Gute Fabrik.

Visit studio website