Deep Silver FISHLABS
- Open roles
- 0
- Founded
- 2004
- Employees
- 51-200
- Offices
- 1
About Deep Silver FISHLABS
Deep Silver FISHLABS is a Hamburg-based game development studio working across original production, co-development, platform adaptations and interactive audio. Publicly branded as FISHLABS, it develops games for PC, consoles and handheld platforms, with capabilities spanning concept design, world building, narrative development and full-cycle production.
Founded in 2004 by Michael Schade and Christian Lohr, the studio initially built its reputation in mobile 3D games, particularly through the Galaxy on Fire space combat series. Following financial difficulties in 2013, Koch Media acquired the studio’s assets, staff and intellectual property. The business continued under Fishlabs GmbH and the Deep Silver publishing umbrella. Today, it is a subsidiary of PLAION and remains a distinct development studio within the wider group.
Original games and technical adaptations
The studio’s evolution from mobile development to premium console and PC production includes its internally developed space combat game Chorus, released in December 2021. Built using Unreal Engine, the project extended the studio’s experience in space combat into a multiplatform production. Earlier original releases include Dead Island: Survivors, Rally Master Pro and Snowboard Hero.
Alongside original development, FISHLABS undertakes platform conversions, optimization, remakes and remasters. Its adaptation work includes the Nintendo Switch versions of Saints Row: The Third – The Full Package and Saints Row IV: Re-Elected, followed by the Xbox console port of Valheim. Its broader co-development and adaptation portfolio includes Goat Simulator 3, Satisfactory and Teardown. These projects reflect a production model combining internally led games with development support for external teams and other studios in its corporate group.
Integrated game audio
FISHLABS also operates FAT Sound, an internal audio division offering audio direction, interactive sound design, original music and voice production. Its services extend from field recording and composition to casting, recording management, audio programming and implementation. This allows the studio to contribute both game development and specialist audio work, with audio support available as a dedicated service.
More about Deep Silver FISHLABS
Leadership and historical continuity
- Stephan Beier is Managing Director. Angelo Bod was appointed Studio Director in February 2024.
- Founders Michael Schade and Christian Lohr departed following the 2013 asset acquisition and went on to establish Rockfish Games. The predecessor legal entity was dissolved.
Technology and collaboration
- FAT Sound’s implementation capabilities include Audiokinetic Wwise, FMOD Studio, Unreal Engine, Unity and Roblox Studio.
- The studio worked with Dambuster Studios on co-development and with Coffee Stain Gothenburg on UI/UX and audio contributions, illustrating collaboration across both gameplay production and specialist disciplines.
Recognition
Chorus received the Best German Game accolade at the Deutscher Computerspielpreis. The recognition was awarded to the game.
Recent developments
Industry reporting in October 2026 described restructuring involving the reduction of 17 positions across development and support disciplines.
Notable credits
20 creditsOffices
Where Deep Silver FISHLABS is based
- Hamburg, Germany
Hamburg offices
HeadquartersAbout this office
**Office** Status: active Headquarters Address: Straßenbahnring 19, 20251 Hamburg, Germany Phone: +49 40 8888 00 100 Overall headquarters and primary game development studio in Hamburg’s Eppendorf district. --- **Office** Status: inactive / historical Address: Großer Burstah 50-52, 20457 Hamburg Historical headquarters of the predecessor business, Fishlabs Entertainment GmbH. --- **Office** Status: inactive / historical Address: Ludwig-Erhard-Straße 1, 20459 Hamburg Previous studio premises occupied before relocation to Straßenbahnring 19.
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