Dark Sandwich
- Open roles
- 0
- Founded
- 2019
- Employees
- 11-50
- Offices
- 2
About Dark Sandwich
Dark Sandwich is an independent Malaysian animation and digital asset production studio founded in 2019. It specializes in creature, character and gameplay animation for video games and cinematic trailers, supporting external development teams with animation, technical rigging and production-ready 3D assets. Its work spans PC, console and mobile games, alongside cinematics and marketing productions for interactive entertainment.
The studio’s animation capabilities cover hand-keyed creature movement, character locomotion, combat actions, dances and emotes, as well as motion-capture cleanup. It works across stylized, semi-realistic and photorealistic visual styles. Creature work includes bipeds, quadrupeds, monsters and mythical animals, with attention to anatomy and motion mechanics. Its broader asset services encompass character, creature, environment and prop modeling and texturing, together with rigs designed for game production.
Production partnerships
Dark Sandwich works as an extension of client development teams, providing external animation capacity and integrating with established production pipelines. Its collaboration with Wolfpack Games on HavenHold began in August 2023. The studio became the project’s sole external animation partner, contributing creature and character locomotion and combat animation through an ongoing series of production batches.
For Moog Studios, Dark Sandwich supplied specialist modeling, rigging and hand-keyed animation for creatures and characters appearing in Valorant cinematic skinline trailers produced for Riot Games. This work included complex creature builds such as a giant dragon and a giant snake, combining asset creation with animation for cinematic delivery.
From prototypes to external development
The company initially explored hypercasual and casual mobile game development, publishing original prototypes including Swing Getaway, Totter Box and Zaibot. It subsequently shifted its core business toward external co-development, gameplay animation and rigging services for other game productions.
Dark Sandwich operates as a remote-first team based in Malaysia, with its operational base in Kuala Lumpur. Alongside its service business, the studio retains a long-term ambition to pursue independent internal game development.
More about Dark Sandwich
Production methods
- Technical artists develop modular rigs and separate upper- and lower-body animation to support responsive combat and locomotion within game-engine constraints. The reported tool context includes Maya and Unreal Engine.
- Client production batches can scale between one and five animators, with riggers and modelers added according to engagement requirements.
Collaboration milestones
- The HavenHold case study reports 477 gameplay animations across 14 production batches.
- The Valorant collaboration covered seven cinematic skinline trailers.
Team practices and community
The studio describes its decentralized production model as supporting cost efficiency and work-life balance. Team gatherings in the Klang Valley include milestone celebrations, portfolio reviews and corporate assemblies. The research also records participation in local mentorship activity, including Indie Jam at MSU.
Notable credits
7 creditsOffices
Where Dark Sandwich is based
- Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia
Kuala Lumpur office
- Remote
Remote office
Headquarters locality and operational base for the remote-first Malaysian team; no public street address is established.
Open roles
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