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CREY

Games & Interactive
Open roles
0
Founded
2016
Employees
N/A
Offices
0

About CREY

CREY was a game platform developer focused on no-code 3D game creation and user-generated content. Also known as CREY Games and formerly branded PlayCREY, the company developed a cloud-based creation environment and social gaming network for people without programming experience. Its tools brought together game building, publishing, multiplayer functionality and creator monetization within a shared platform.

Founded in 2016 by Janos Flösser, formerly managing director of IO Interactive and chief creative officer at Square Enix, the company combined design, publishing and business operations in Denmark with engine and backend engineering in Hungary. Its work centered on making game development accessible to creators who wanted to build interactive experiences through visual tools.

Creation and learning

The platform included a proprietary visual scripting engine and 3D level editors, supported by game hosting, distribution and community features. Creators could build game logic, assemble environments and publish multiplayer experiences without writing conventional code. The company also pursued ways for creators to earn money through their games, adding monetization capabilities through a partnership with Overwolf's Tebex division.

Alongside its consumer platform, CREY Education adapted the software for classroom use. The company collaborated with educational institutions in Denmark and the United States to teach game logic in secondary schools, extending its creation tools into educational settings.

CREY also developed internal playable demonstrations to show what its technology could support. These explored multiplayer action, physics and voxel-based building, connecting the platform's creation features with examples that users could play.

Closure

Despite exceeding one million platform installs, CREY struggled to establish sustainable product-market fit and creator monetization. The studio ceased operations on July 10, 2023, after failing to secure further venture funding to sustain platform hosting and engineering. Bankruptcy and liquidation proceedings subsequently affected its Danish and Hungarian corporate entities.

More about CREY

Technology

Beyond its visual scripting tools, CREY developed a custom entity-component system and multi-user networking stack. Its technology used bgfx for 3D rendering, NVIDIA PhysX and Audiokinetic Wwise.

Historical leadership

The report identifies Fabien Rossini as CEO and Janos Flösser as chairman during the company's expansion. These are historical roles preceding the shutdown.

Monetization partnership

The September 2022 integration with Overwolf's Tebex division provided turnkey in-game storefronts and payout processing for creators.

Notable credits

4 credits
  • CREY / PlayCREY
  • CREY Education
  • Time Travellin' Zombies
  • Pieces

Offices

Current and former locations of CREY

2 locations
  • Copenhagen office

    Former office
    Christian IX's Gade 10, 1st Floor, 1111 København K, DenmarkCopenhagen, Denmark

    Opened 2020 · Closed 2023

    Former overall headquarters for design, publishing, executive and business operations. Previously located at Grønningen 23.

  • Budapest office

    Former office
    Fiastyúk utca 4-8., 1139 Budapest, HungaryBudapest, Hungary

    Closed 2023

    About this office

    Former core engine and backend engineering branch, operated through CREY Technologies Kft. The report identifies it as part of CREY's unified operating studio.

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