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Cloudburst Room Escape

Games & Interactive
Open roles
0
Founded
2010
Employees
N/A
Offices
0

About Cloudburst Room Escape

Cloudburst Room Escape was an independent developer of mobile games, interactive character apps and digital room-escape puzzles. Founded in August 2010 in Mountain View, California, it originally operated as Cloudburst Games before adopting its room-escape identity in 2015. Its work combined 3D character animation, mobile programming and puzzle design, with an early focus on family entertainment.

The studio’s first catalog centered on talking-animal apps for touchscreen devices. Releases included Talking Original Rabbit, Talking Froggie, Talking Duke Dog, Talking Duke Dog 2 and Talking Magic Rabbit. These applications appeared on iOS and Android and used animated characters as the basis for interactive entertainment. The catalog accumulated more than seven million downloads and over 140 million user sessions during the company’s early development.

From animated characters to digital puzzles

In 2015, the company shifted its primary creative focus toward photorealistic room-escape games. Its signature release, Castle Breakout, launched in June that year and appeared across iOS, Android, Mac, Apple TV and PC. Also released under titles including Castle Breakout HD – Escape! and Castle Breakout: Medieval Homescapes, the game placed players inside a medieval fortress, where interconnected puzzles challenged them to test the castle’s security systems.

The studio’s room-escape work remained digital: its business developed software games rather than operating commercial escape-room attractions. Its production capabilities included 3D modeling, animation, game programming and accessibility optimization.

Following updates between 2017 and 2020, Castle Breakout was removed from mobile storefronts and the studio’s principal web properties lapsed. The company is now inactive, while a surviving Golden Gauntlets portal retains material associated with its flagship game and corporate legal documentation.

More about Cloudburst Room Escape

Founders and production leadership

Ron Packard, Jr. founded the studio with Lindsay Hengehold. The research identifies their historical roles as CEO and executive producer, respectively; it does not establish ongoing executive appointments following the studio’s inactivity. The founders’ interest in interactive apps was influenced by their young daughter’s enjoyment of them.

Distributed production

The studio worked through a global network of home-based animators, modelers and software engineers rather than conventional offices. Its talking-character animation was rendered at 24 frames per second.

Rendering and accessibility collaborations

For its medieval puzzle game, the studio partnered with Fox Renderfarm and used more than 1,000 hours of supercomputer cloud rendering. Ron Packard, Jr. also worked with Tom van Beveren of We Are Colorblind on accessibility improvements, including high-contrast pattern modes.

Notable credits

6 credits
  • Castle Breakout
  • Talking Magic Rabbit
  • Talking Duke Dog 2
  • Talking Froggie
  • Talking Duke Dog
  • Talking Original Rabbit

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