CheckpointVFX
- Open roles
- 0
- Founded
- 2016
- Employees
- 1-10
- Offices
- 1
About CheckpointVFX
CHECKPOINTVFX, founded by Andras Kavalecz in February 2016 and headquartered in San Francisco, California, is an active visual effects (VFX) and computer graphics (CG) studio specializing in feature films, episodic television, and non-scripted shows. The studio's mission is to plan and execute high-quality projects tailored to client needs across a wide range of budgets and timelines, with specialized expertise in handling high-resolution, data-heavy assets (up to 8k textures and 60+ UDIMs) for 4K and HDR delivery.
Services include Lighting, Texture Art, CG Supervision, Modeling, UVing, and Asset Creation, utilizing tools such as Mari, Modo, Substance, Unity, and Unreal Engine. Key projects encompass major films like Takeover (1,500 CGI shots), Night of the Cooters, Alien: Covenant, The Walk, and Scouts Guide to the Zombie Apocalypse, as well as prominent TV series including Stranger Things (Season 1), Black Mirror (USS Callister), MARS (Seasons 1 & 2), Marvel’s Agents of S.H.I.E.L.D., Gotham, Minority Report, Person of Interest, and Grimm. Non-scripted work includes Expedition Bigfoot, The Butcher, and Secret of the White House. The studio also develops game dev assets, such as Racing Checkpoint VFX for Unity/Unreal, and maintains strategic alliances with Ionart Studios and SurrealArts.
More about CheckpointVFX
Leadership: Andras Kavalecz serves as Founder, CEO, and CG/VFX Supervisor.
Strategic Alliances: Ionart Studios (Global strategic alliance), SurrealArts.
Executive Producers: George R.R. Martin (Night of the Cooters).
Key Projects (Game Dev): Racing Checkpoint VFX (Unity/Unreal asset).
Prior Experience: The team has worked in roles such as lighting/texture artist, lead artist, and CG supervisor on projects including Alien: Covenant, The Walk, Scouts Guide to the Zombie Apocalypse, Marvel’s Agents of S.H.I.E.L.D., Gotham, Minority Report, Person of Interest, Grimm, and more.
Notable credits
16 creditsOffices
Where CheckpointVFX is based
- San Francisco, California, United States
San Francisco office
Open roles
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