Chaos Theory Games
- Open roles
- 0
- Founded
- 2012
- Employees
- 11-50
- Offices
- 1
About Chaos Theory Games
Chaos Theory Games is an independent Australian game development studio based in Sydney. Established in 2012, it develops entertainment, educational software and interactive experiences, with a particular focus on serious games, environmental sustainability and social impact. Its work combines original games with commissioned projects for organizations seeking to communicate ideas, teach practical skills or engage audiences through play.
The studio's development capabilities span mobile, PC, console and web platforms, alongside augmented and virtual reality. Its multidisciplinary team brings together development, design, art and production, supporting projects from early concepts and prototypes through development and testing. Commercial services include game design and gamification consulting, custom software and application development, UI/UX design, 2D and 3D art, animation, and quality assurance.
Games with practical purpose
Environmental and conservation themes feature prominently in the studio's portfolio. Crab God, published by Firesquid, is an ecological underwater strategy and management game. Beyond Blue: After the Storm, developed in partnership with E-Line Media, explores ocean conservation through a narrative adventure. For Taronga Conservation Society Australia, the studio created KangaZoo, a wildlife conservation management simulation.
Its educational and training work extends beyond conservation. Projects include healthcare learning applications for Australian universities and humanitarian training simulations for the United Nations. These commissions sit alongside work for government organizations, academic institutions, advertising agencies and international brands, reflecting a business that applies game development to both entertainment and practical learning.
Original games and collaborative development
The portfolio also includes casual mobile games such as Lifty! and Blendy!, as well as co-development on Newfound Courage. Earlier work included mobile, VR and AR experiences for brands and creative agencies, including Samsung, Webling, Traffik and AFK Agency.
Across these different projects, Chaos Theory Games combines proprietary intellectual property with collaborative commissions. Its progression from branded interactive experiences toward purpose-driven entertainment connects its commercial development work with a sustained interest in education, conservation and social impact.
More about Chaos Theory Games
Founders and leadership
- James Lockrey — co-founder and Managing Director.
- Nico King — co-founder and Executive Creative Director.
- Will Bagley — co-founder and Technical Director.
The founders were friends from childhood; the company describes their shared ambition to make games as beginning when they were twelve.
Development technology
The studio works with both Unity and Unreal Engine across its projects.
Industry recognition
The report identifies Chaos Theory Games as a recipient of Studio of the Year and Excellence in Impact at the Australian Game Developer Awards. Award years are not specified in the supplied research.
Notable credits
12 creditsOffices
Where Chaos Theory Games is based
- Level 4 / 67-69 Regent Street, Chippendale, NSW 2008Sydney, New South Wales, Australia
Sydney office
HeadquartersCompany headquarters and single physical studio in Chippendale, within metropolitan Sydney.
Open roles
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