Cast Iron Games
- Open roles
- 0
- Founded
- 2024
- Employees
- 11-50
- Offices
- 1
About Cast Iron Games
Cast Iron Games is a British video game development studio specialising in AAA co-development, platform porting and technical engineering. Incorporated in 2024 and publicly unveiled in 2025, the company supports development partners and publishers with complex cross-platform production work for console and PC games.
Its work spans low-level engine architecture, technical systems design, graphics and rendering optimisation, technical art, 3D asset optimisation and specialist quality assurance. The studio works in both proprietary and commercial engine environments, including Unreal Engine, and provides engineering support across current-generation platforms including PlayStation 5, Xbox Series X/S, Nintendo Switch 2 and PC.
Co-development and porting
Cast Iron Games offers collaborative co-development, platform adaptation and performance work alongside client teams. Its services include:
- End-to-end console and multiplatform porting
- Platform compliance, hardware profiling and optimisation
- Engine debugging, architecture planning and performance profiling
- Technical art and pipeline development
- Post-release patching, maintenance and platform-feature integration
The company is also scaling toward original, full-cycle game development while continuing its co-development and technical services work.
Shipped work
In December 2025, Cast Iron Games collaborated with Double Eleven and Rockstar Games on the native modern-console editions of Red Dead Redemption and Red Dead Redemption: Undead Nightmare. Its contribution to the PlayStation 5, Xbox Series X/S and Nintendo Switch 2 releases included porting and co-development work supporting features such as native 60 FPS performance, up to 4K output on PS5 and Xbox Series X/S, HDR, DLSS upscaling, and Nintendo Switch 2 mouse-aiming support.
The studio operates within Pneuma Games Group and is building a multidisciplinary team across engineering, art, production and QA for further AAA partner projects.
More about Cast Iron Games
Leadership and culture
- Arden Kyle Aspinall is Chief Executive Officer and co-founder, and Jonathan Seymour is Chief Operating Officer and co-founder. Both previously held senior leadership roles at Rebellion and TickTock Games.
- The studio describes its operating culture as “Team, Trust, and Transparency,” with an emphasis on sustainable development practices, open communication and avoiding crunch.
Regional talent development
Cast Iron Games runs talent-outreach activity across Northern England and collaborates with regional academic institutions and the Game Republic industry network to support early-career development.
Identity and place
Its name and brand draw on Wakefield’s industrial heritage, intended to evoke durability, reliability and precision engineering.
Notable credits
2 creditsOffices
Where Cast Iron Games is based
- Cutter Mill, 7 Tileyard North, Wakefield, West Yorkshire, WF1 5FY, England, United KingdomWakefield, England, United Kingdom
Cast Iron Games Studio Headquarters
HeadquartersStudio headquarters and development facility within the Tileyard North creative community on the Wakefield Waterfront.
Open roles
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