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CaptureAge

Games & Interactive
Open roles
0
Founded
2018
Employees
11-50
Offices
1

About CaptureAge

CaptureAge is an independent game-development studio that grew out of the Age of Empires II competitive modding community. Its earliest work began as an esports overlay project, publicly demonstrated during T90’s Hidden Cup 2 in 2018 with real-time match statistics and multi-perspective spectating tools.

The studio’s spectator technology led to a partnership with Microsoft and World’s Edge on an updated client for Age of Empires II: Definitive Edition. Released in 2021, CaptureAge: Definitive Edition (CA:DE) provides real-time broadcast overlays and match analytics for competitive play. CaptureAge later engineered an official spectator mode and tournament broadcast tooling for Age of Empires IV, including work delivered for Red Bull Wololo: Legacy in 2022.

Game development and live support

Alongside its esports tooling, CaptureAge provides co-development and full-stack game-development services for PC and console projects. Its work spans game and systems design, feature programming, engine optimisation, telemetry pipelines, UI/UX engineering, level design, quality assurance, and platform certification.

Its Age of Empires work includes engineering, gameplay, UI/UX, and level-design support for Age of Empires II: Definitive Edition. The studio also develops the historical Chronicles campaign series, including Chronicles: Battle for Greece and Chronicles: Alexander the Great.

CaptureAge contributed to Age of Mythology: Retold through the design and implementation of the Arena of the Gods progression mode and the rogue-lite Gauntlet challenge mode.

Competitive-game technology

The company’s specialist capabilities include:

  • Real-time esports spectator software, custom broadcast overlays, and match analytics
  • RTS campaign development, historical narrative research, and voice-dialogue writing
  • Cross-platform game development for PC, Xbox, and PlayStation
  • Test planning, test-case management, and console-compliance support

CaptureAge operates as a remote-first studio with an internationally distributed team while maintaining its corporate base in Belgium. It remains an active independent company and a co-development partner to World’s Edge and Xbox Game Studios.

More about CaptureAge

Leadership and working model

  • Francis Paul Nevard and Emiel Tasseel are listed as CaptureAge BV’s corporate directors; both have held that role since the company’s September 2019 incorporation.
  • CaptureAge describes an async-biased, remote-first operating model for a team distributed across more than 20 countries on five continents.

Origins in competitive play

The project’s 2018 public debut at T90’s Hidden Cup 2 introduced real-time statistics and multi-perspective match tracking to the Age of Empires II community. Its later spectator platform has been used across events including Red Bull Wololo, Nili’s Apartment Cup, and King of the Desert.

Notable credits

7 credits
  • CaptureAge: Definitive Edition (CA:DE)
  • CaptureAge Classic (CAC)
  • Age of Empires IV
  • Age of Empires II: Definitive Edition
  • Age of Empires II: Definitive Edition – Chronicles: Battle for Greece
  • Age of Empires II: Definitive Edition – Chronicles: Alexander the Great
  • Age of Mythology: Retold

Offices

Where CaptureAge is based

1 location
  • Mechelen offices

    Headquarters
    Mechelen, Flanders, Belgium
    About this office

    **Corporate Headquarters & Registered Office** Status: active Headquarters Address: Kardinaal Mercierplein 2, 2800 Mechelen, Belgium Email: info@captureage.com Phone: +44 20 3239 2395 Registered corporate seat and primary establishment. --- **Office** Status: active Address: Schuttersvest 73, 2800 Mechelen, Belgium Opened: 2024 Secondary registered establishment unit.

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