Cakefish
- Open roles
- 0
- Founded
- N/A
- Employees
- 11-50
- Offices
- 1
About Cakefish
Cakefish is an independent Norwegian game development studio building original interactive entertainment. Its current focus is Dreamthorn, an upcoming PC multiplayer action RPG that combines card-driven deckbuilding, deliberate top-down tactical combat, roguelike campaign progression, and cooperative play within a fantasy world shaped by cosmic horror.
Development of Dreamthorn began in March 2021. The project pairs a client built in Unreal Engine 5, using C++ and Blueprints, with a proprietary server-side architecture written entirely in Rust. Cakefish’s work spans gameplay and systems design, networked engineering, UI and combat programming, stylized 3D character work, painterly concept art, visual effects, and animation-pipeline development.
Building Dreamthorn
Dreamthorn is designed around customisable card and character progression, with gameplay unlocks earned through play. Its visual direction brings together elegant fantasy environments and more unsettling creature designs, supporting a setting that moves between beauty and horror.
Cakefish develops its own intellectual property rather than offering external work-for-hire, contract co-development, or outsourcing services. The studio entered full production on Dreamthorn in 2026, expanding its core team to roughly 15 people.
A distributed studio
The company operates remote-first, coordinating around European time zones while collaborating with contributors across the Americas through East Asia. Its public hiring materials describe a structure intended to give team members creative autonomy, direct access to the studio lead, and participation in the long-term success of the project.
As an independent developer, Cakefish is focused on taking Dreamthorn from its early systems and world-building work into a complete multiplayer RPG experience.
More about Cakefish
Leadership and production approach
- Tomas Aleksander Dahle is listed in Norway’s business register as board chair of CAKEFISH AS.
- Cakefish structured Dreamthorn’s development in four phases: early gameplay and systems prototyping from 2021; Rust backend engineering and lore development from 2022–2024; expansion of concept and 3D art in 2025; and full production in 2026.
- The studio’s hiring materials describe transparent compensation combining base pay with long-term profit-sharing, alongside direct access to the studio lead and room for contributors to influence design and lore.
The company’s public-facing fiction also playfully describes Cakefish as having been “founded by actual multiverse travellers,” reflecting its deliberately imaginative brand voice.
Notable credits
1 creditOffices
Where Cakefish is based
- Svensenga 49, 0882 Oslo, NorwayOslo, Norway
Oslo office
HeadquartersRegistered corporate headquarters and legal domicile of CAKEFISH AS.
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