Cadence Effects
Invisible by Design
- Open roles
- 0
- Founded
- 2015
- Employees
- 11-50
- Offices
- 1
About Cadence Effects
Cadence Effects is an independent visual effects and animation boutique based in New Lebanon, New York. Established in 2015 by Craig Crawford, the studio works across feature films, episodic television, streaming productions, commercials and music videos. Its creative approach centers on invisible visual effects: photoreal work that integrates digital elements into live-action photography while preserving the intended look of a scene.
The studio’s capabilities span digital compositing, look development, blue and green screen extraction, 2.5D digital matte painting, 3D environments and set extensions. Its artists combine CGI integration with practical image work, including wire and rig removal, tracking marker cleanup, rotoscoping, cosmetic enhancements and digital makeup. Compositing services also include fluid morphs, split screens, speed ramps, re-timing, plate tracking and grain management.
For shots requiring added action or atmosphere, Cadence develops particle effects, destruction, fire, smoke, explosions, dust and debris. Other work includes blood additions, bullet impacts, muzzle flashes and environmental elements such as haze, fog and rain. The studio also supports 4K and native stereoscopic post-production, with pre-visualization, on-set visual effects supervision and pipeline workflow engineering extending its involvement beyond final shot delivery.
Production work
Cadence’s film work includes Caddo Lake, for which it served as the main visual effects vendor, delivering 83 shots alongside on-set supervision and 3D set extensions. It also contributed more than 165 shots to The Whale, more than 180 to Caught Stealing, and approximately 200 to The Phoenician Scheme.
Its episodic portfolio includes more than 700 invisible visual effects shots across the eight episodes of the first season of 3 Body Problem. Other television credits include Outer Banks, Stranger Things, Servant, Reservation Dogs and Avatar: The Last Airbender. Across these productions, its work ranges from subtle photographic cleanup and cosmetic adjustments to substantial digital environments, combining detailed image manipulation with broader scene augmentation.
More about Cadence Effects
Leadership
Craig Crawford is the owner and lead VFX supervisor. The supervisory and production team also includes Jeremy Beadell, Head of Production; Rob Liscombe, 2D Supervisor; Pete Steffan, Compositing Supervisor; and Travis Pinsonnault, 3D Supervisor. Crawford’s individual career recognition includes six Emmy Award honors for contributions to productions including Game of Thrones and American Horror Story.
Tools and operating model
The team uses Foundry Nuke/NukeX, Autodesk Maya, Unreal Engine, Mocha Pro, Syntheyes and PFTrack. Its core roster expands flexibly according to production needs. The facility holds Gold Standard Trusted Partner Network certification and uses secure storage systems for sensitive production assets.
Industry participation
Cadence is a member of the Post New York Alliance. Participating client productions may qualify for New York State film production and post-production tax credit programmes.
Facility heritage
The production facility occupies a renovated 6,000-square-foot stone building dating to the 1840s, formerly the main storefront of Tilden & Company. The building retains its historic exterior while housing modern digital post-production infrastructure on a six-acre campus.
Notable credits
46 creditsOffices
Where Cadence Effects is based
- 20 Shaker Road, New Lebanon, NY 12125, United StatesNew Lebanon, New York, United States
New Lebanon office
HeadquartersSole company headquarters and main production facility.
Open roles
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