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Cúbica

VFX & Post-Production
Open roles
0
Founded
2004
Employees
11-50
Offices
2

About Cúbica

Cúbica is an independent Spanish visual effects and digital post-production studio founded in 2004. Commonly credited as Cúbica VFX, it works across feature films, episodic television, streaming productions, commercial advertising and broadcast television. Its production presence in Barcelona and Madrid supports work for Spanish and international productions.

The studio combines visual effects planning and on-set supervision with digital asset development, compositing and post-production finishing. Its capabilities include 3D animation, photorealistic environments, digital architecture, matte painting, creature and character effects, crowd simulation, color grading and digital mastering. Projects can involve integrating photographed material with digital elements, extending environments or developing complex simulated sequences.

From Spanish cinema to international productions

Cúbica's Spanish film work includes collaborations with director Jaume Balagueró on REC 2, Mientras duermes, Musa and Venus. Its wider filmography includes Kike Maíllo's science-fiction feature EVA, as well as Mortadelo y Filemón: Misión salvar la Tierra, Transsiberian and Paintball. These productions form part of a body of work spanning horror, science fiction, comedy and other genres.

International projects include The Flash, It, It Chapter Two and the television series Halo, Locke & Key and Diablero. For The Flash, the studio developed digital city assets and photorealistic sequence extensions across complex shots. Its work on the historical series El Cid included digital architecture and large battle crowds, combining environment construction with crowd effects.

Creative and technical involvement

Alongside producing finished imagery, Cúbica provides consultation for directors and showrunners, pre-production planning and VFX pipeline integration. This connects its creative advising and on-set work with the technical demands of compositing, simulation and final delivery. Its services extend through editorial finishing and digital mastering, supporting productions from early effects planning through post-production.

More about Cúbica

Founders

The report identifies Rubén Algarra, Cesc Biénzobas and Joan Amer as founders, alongside long-term collaborator Carles Zamorano. It does not establish their current executive roles.

Production methods and operating model

  • The studio uses a core team of senior artist-supervisors that scales with project-specific digital artists.
  • Its crowd workflows combine layered compositing with procedural systems such as Massive and Golaem.
  • The studio has adopted GPU acceleration and machine learning-assisted tracking and segmentation while retaining artistic oversight.
  • It transitioned to distributed production pipelines during 2020.

Recognition

For its work on EVA (2011), Cúbica's team received both the Goya Award and the Gaudí Award for Best Visual Effects in 2012.

Notable credits

24 credits
  • The Flash
  • Halo
  • It Chapter Two
  • It
  • Locke & Key
  • El Cid
  • Venus
  • Escape Room
  • Escape Room: Tournament of Champions
  • The Beast
  • Diablero
  • Colony
  • Mamá
  • Goosebumps 2: Haunted Halloween
  • Musa
  • Mientras duermes
  • EVA
  • REC 2
  • El sueño de Iván
  • Mortadelo y Filemón: Misión salvar la Tierra
  • Transsiberian
  • Paintball
  • Pelotas
  • Los Algos

Offices

Where Cúbica is based

2 locations
  • Barcelona office

    Headquarters
    Calle Montmany 14 local, 08012 Barcelona, SpainBarcelona, Catalonia, Spain

    Overall company headquarters, primary production facility and registered fiscal address.

  • Madrid office

    Calle Ángel Muñoz, 14, 28043 Madrid, SpainMadrid, Community of Madrid, Spain

    Direct regional production branch.

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