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BYTE

Byte Barrel

Games & Interactive
Open roles
1
Founded
2017
Employees
11-50
Offices
1

About Byte Barrel

Studio Overview

Byte Barrel is an independent video game development studio based in Gdańsk, Poland. Founded in 2017 by Ernest Krystian and Kamil Przeździecki, the studio has established a reputation for creating stylistically distinct titles, particularly within the first-person shooter (FPS) genre. Operating from the Gdańsk Science and Technology Park, the studio maintains a core team of developers focused on high-quality, immersive interactive experiences.

Creative Philosophy and Technology

Byte Barrel is best known for its signature graphic-novel aesthetic, which blends hand-drawn 2D sprite animations with 3D environments. This visual style, popularized in their Forgive Me Father franchise, evokes a retro "boomer shooter" feel while utilizing modern development pipelines. The studio primarily develops using Unreal Engine, leveraging C++ gameplay engineering to support complex mechanics, including tactical soulslike systems and immersive simulation elements.

Production and Services

Beyond its original intellectual property, Byte Barrel has a history of providing full-cycle game development services, including concept design, programming, art production, and level creation. The studio is also experienced in multiplatform porting and optimization, ensuring their titles reach audiences across PC, Nintendo Switch, PlayStation, and Xbox consoles. Their development process is supported by a dedicated in-house team that handles everything from 3D asset modeling and rigging to motion capture implementation.

Notable Projects

  • Forgive Me Father Franchise: A dark, Lovecraftian retro-horror series featuring a distinct comic-book art style.
  • MythBusters: The Game - Crazy Experiments Simulator: A creative simulation title based on the licensed television franchise.
  • DIOXIDE: An upcoming tactical soulslike FPS set in an industrial dystopian universe.
  • TRUST: A first-person vampire action game currently in development, incorporating immersive-sim and stealth mechanics.

In 2024, the studio underwent a corporate transformation from a limited liability company (spółka z o.o.) to a joint-stock company (spółka akcyjna), operating now as Byte Barrel S.A. to support its continued growth and production scale.

Notable credits

5 credits
  • Forgive Me Father
  • Forgive Me Father 2
  • MythBusters: The Game - Crazy Experiments Simulator
  • DIOXIDE
  • TRUST

Offices

Where Byte Barrel is based

1 location
  • Gdańsk office

    Headquarters
    Gdańsk, Pomeranian Voivodeship, Poland

Open roles

Find your next role at Byte Barrel

1 job