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Bungarra Software

Games & Interactive

Perth’s Premier Games, 3D Modelling & Animation Production Studio

Open roles
0
Founded
1998
Employees
1-10
Offices
1

About Bungarra Software

Bungarra Software is an independent Australian game development and publishing studio based in Fremantle, Western Australia. Established in 1998, it focuses on action-sports games, particularly surfing simulations, alongside 3D modelling and animation production. Its work combines sports-game design with wave dynamics, water rendering, momentum-based physics and real-time animation.

The studio's early development work included prototypes and unreleased surfing projects for international publishers. These commissions included a PlayStation 2 project for Electronic Arts and interactive development for Vivendi Universal in 2003. Bungarra subsequently moved into developing and publishing its own intellectual property, building a portfolio centred on translating surfing into interactive play.

Surfing games and original development

Its first independent PC release, The Surfer, launched through Desura in 2012. A PlayStation 3 version followed in December 2017, placing it among the platform's final official software releases. Bungarra extended the game with The Surfer: Monsters DLC in 2018.

Development of Barton Lynch Pro Surfing began in mid-2019. The licensed sports simulation launched worldwide on November 17, 2023, for PC, PlayStation 5 and Xbox Series X|S. Its features include realistic wave physics, dynamic weather controls, a career mode and real-world surf breaks. PC distribution spans Steam, Epic Games Store and Humble Store. Bungarra develops and digitally publishes the game, while Tru Blu Games handles physical retail editions.

Development and production capabilities

Alongside its original games, Bungarra offers full-cycle game development, work-for-hire simulation and animation, and visual asset production. Its capabilities cover 3D environments and characters, real-time animation, and engineering for console and PC releases. These activities support its specialist focus on sports gaming and interactive entertainment.

The studio continues to maintain its released games through post-launch work, including physics patches, graphical improvements and gameplay enhancements. Its development history spans commissioned prototypes, independently published games and a licensed surfing simulation distributed internationally.

More about Bungarra Software

Founders and leadership

Andrew West and Rene Seeberger co-founded the studio. West is identified as CEO and Development Director; the report does not establish a current executive role for Seeberger.

Production approach

The Surfer introduced a physics-driven, twin-stick control system designed to simulate foot placement and manoeuvring on a wave. The studio's transition towards original intellectual property followed years of independent development sustained by part-time work.

Collaboration and production support

Barton Lynch Pro Surfing was developed in close collaboration with Barton Lynch, the 1988 ASP World Tour Champion. The project received support from Screenwest's inaugural Digital Games Production Fund in 2022–2023.

Notable credits

5 credits
  • Barton Lynch Pro Surfing
  • The Surfer: Monsters DLC
  • The Surfer
  • Unreleased surfing project for Electronic Arts (PlayStation 2)
  • Unreleased work-for-hire project for Vivendi Universal (2003)

Offices

Where Bungarra Software is based

1 location
  • Fremantle office

    Headquarters
    13A Phillimore Street, Fremantle, Western Australia 6160Fremantle, Western Australia, Australia

    The company's headquarters and sole physical studio. Perth is used as a broader metropolitan marketing label for this location.

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