Brightrock Games
- Open roles
- 1
- Founded
- 2015
- Employees
- 11-50
- Offices
- 1
About Brightrock Games
Brightrock Games is an independent videogame studio based in Brighton, UK, with a core team of thirteen staff from around the world. Our goal is to create genre-twisting simulation games in which players can experience their own stories with a quirkily British sense of humour.
Leadership: Key people include Josh Bishop (Managing Director / Designer), Pierre-Arnaud "Nano" Boucher (Director / Programmer), Scott Richmond (Director / Producer / Programmer), Pat Hore (Art Director), and Lee Moon (Community Manager).
Specialization: The studio focuses on 3D simulation and management games, offering video game development and self-publishing services using tools like Unity 3D, Blender, and 3ds Max.
Mission & Values: We aim to create genre-twisting simulation games where players experience their own stories. Our values include absolute transparency with players, community-focused development, and maintaining a small, plucky independent spirit.
Portfolio: Our key projects include War for the Overworld (2015), Galacticare (2024), and Kaiju Cleanup (TBA). We have also released expansions like Heart of Gold, My Pet Dungeon, The Undergames, and Crucible.
Community: We pride ourselves on maintaining utmost transparency with our players and fostering a strong community. We encourage fans to reach out for support, chats, or press inquiries.
More about Brightrock Games
Tools: Unity 3D, Blender, 3ds Max, PBR Workflows.
Partners: CULT Games (publishing partner for Galacticare), GamesAid (charity partner).
Socials: Discord (Brightrock Games), LinkedIn (brightrock-games).
Status: Private / Active.
Notable credits
3 creditsOffices
Where Brightrock Games is based
- Brighton and Hove, England, United Kingdom
Brighton and Hove office
Open roles
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