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Blink Industries

Animation
Open roles
0
Founded
2012
Employees
51-200
Offices
1

About Blink Industries

Blink Industries is a London-based development and production studio creating television series, animated specials and long-form entertainment. Founded in 2012, it focuses on comedy, children’s and family programming, combining original narrative development with animation and practical filmmaking. Its work spans broadcast television and streaming platforms, with productions for audiences across different ages and formats.

The studio’s approach brings together 2D animation, 3D/CG, stop-motion, claymation and live-action puppetry. Rather than working exclusively in one medium, it combines techniques to suit individual projects, including character animation, fabricated puppets and physical sets. Its production capabilities extend from original concepts, scripts and storyboards through character and production design, animation, filming, compositing and post-production. This combination supports both wholly animated projects and productions integrating animation with practical performance.

Selected productions

Don’t Hug Me I’m Scared expanded the puppet and mixed-media web phenomenon into a six-part television series supported by Channel 4 and the BFI. The series won the 2023 BAFTA Television Craft Award for Production Design. For Netflix, Blink Industries developed and produced Dead End: Paranormal Park, a 20-episode 2D animated series created by Hamish Steele.

Other work includes the stop-motion Christmas horror episode All Through the House for Love, Death + Robots, the animated musical special Peter & The Wolf, and Enkai, a contribution to Disney+’s African science-fiction anthology Kizazi Moto: Generation Fire. Its wider output includes puppet miniseries, alternative comedy, animated shorts and web series, reflecting a production slate that extends beyond a single animation style or programme format.

Development and production

Blink Industries operates as the long-form entertainment and narrative IP arm of the Blink group. Its development work encompasses original concepts and adaptations, while its production activity connects writing, visual development and specialist craft disciplines. Alongside television and specials, the studio’s reported activities extend into publishing, gaming and collaborative development with entertainment partners.

More about Blink Industries

Leadership

  • James Stevenson Bretton founded the studio and is identified as CEO and Executive Producer.
  • Rick Waterlow is identified as CFO / COO, Stephen McNally as Studio Creative Director, and Elliot Dear as Creative Director.
  • Corporate officers listed in the research include director Barton James Yates and company secretary Michelle Anne Sneade.

Development partnerships

The studio has a multi-project first-look collaboration with BBC Studios Kids & Family. Its development slate includes The Young Magicians, an animated series being developed with Nick Mohammed.

Notable credits

14 credits
  • Don't Hug Me I'm Scared
  • Dead End: Paranormal Park
  • Love, Death + Robots: All Through the House
  • Peter & The Wolf
  • Kizazi Moto: Generation Fire: Enkai
  • The Sunnyridge 3
  • Alley Cats
  • The Young Magicians
  • The Grumpy King
  • Get Real Dude
  • The Paddock
  • Year Friends
  • Wander to Wonder
  • Wilem

Offices

Where Blink Industries is based

1 location
  • London offices

    Headquarters
    London, England, United Kingdom
    About this office

    **Blink Industries Office & Registered Headquarters** Status: active Headquarters Address: Tramways House, Unit 1, 377 Camden Road, Holloway, London N7 0SH, United Kingdom Phone: +44 (0)203 909 1760 Operational headquarters and registered office housing executive leadership, legal and business affairs, development and administration. --- **The Billiard Factory** Status: active Address: 443–449 Holloway Road, London N7 6LJ, United Kingdom Purpose-built animation and mixed-media production studio with writing and animation facilities, stop-motion rigs, puppet fabrication and filming stages.

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