Blindflug Studios
- Open roles
- 0
- Founded
- 2014
- Employees
- 1-10
- Offices
- 1
About Blindflug Studios
Blindflug Studios is an independent game developer and gamification specialist headquartered in Zürich, Switzerland. Founded in 2014 as a spin-off from the Swiss communications agency Feinheit, it creates original games and commissioned interactive experiences. Its work explores social, political and historical questions through strategy, simulation and narrative, combining real-world subject matter with entertainment.
The studio develops for PC, mobile devices and consoles. Its portfolio spans nuclear warfare strategy, migration-themed survival adventures, aerial action and historical management simulations. Alongside its entertainment releases, Blindflug produces educational games and interactive projects for institutions, schools, NGOs and corporate clients.
Original games
Its debut release, First Strike, launched in 2014 as a nuclear warfare real-time strategy game exploring the consequences of nuclear proliferation. The title subsequently reached more than 11 million players worldwide and expanded through editions including First Strike: Final Hour and First Strike: Classic.
Cloud Chasers, released in 2015, follows migrants navigating a hostile desert landscape through a survival roguelike format. Airheart: Tales of broken Wings followed in 2018 with dieselpunk aerial action, while the multiplayer strategy game Stellar Commanders became an Apple Arcade launch title in 2019. In July 2025, the studio released Ground of Aces into Early Access, putting players in charge of Royal Air Force airfields during the Battle of Britain.
Commissioned interactive work
Blindflug's client projects translate complex subjects into playable systems. Democratia – The Isle of Five, developed with Avenir Suisse, simulates the Swiss political system. Finance Mission Heroes supports financial literacy in Swiss-German school curricula, while its cybersecurity projects use puzzles and group play to explore security challenges.
The studio also offers gamification consulting, game design workshops and presentations on interactive storytelling. Its production capabilities extend to real-time 3D animation and virtual production for film and interactive media, using Unreal Engine and Unity.
More about Blindflug Studios
Leadership
- Moritz Zumbühl is CEO, co-founder and executive producer.
- Jeremy Spillmann is co-founder and game director.
- Nuria Tarifa is studio manager.
Production and workshops
The studio supplements its core team with contractors during major production milestones. Its one-day game design workshops use paper prototypes to explore corporate challenges, while gamification check-ups help management teams assess opportunities for interactive approaches.
Educational collaboration
In 2023, Blindflug collaborated with ZHAW on an interactive navigation and urban culture game helping Ukrainian refugee children explore Zürich.
Notable credits
15 creditsOffices
Where Blindflug Studios is based
- Fabrikstrasse 54, 8005 Zürich, SwitzerlandZürich, Zurich, Switzerland
Zürich office
HeadquartersGlobal headquarters and creative studio hosting leadership, game design, project management and corporate gamification operations.
Open roles
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