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Binary Space

Games & Interactive
Open roles
0
Founded
2009
Employees
1-10
Offices
2

About Binary Space

Binary Space is an independent Australian game development studio based in the Perth metropolitan area of Western Australia. Founded in February 2009 by programmer Saxon Druce and designer and artist Jay Weston, it develops games for web browsers, mobile devices and desktop computers. Its work spans real-world map-based zombie simulations, tactical outbreak scenarios and comedic point-and-click adventures.

The studio's early releases established its focus on combining simulation gameplay with familiar geography. Zombie Outbreak Simulator launched for the web in November 2009, followed by Class 3 Outbreak in April 2010. Both use actual satellite imagery through Google Maps integration, placing top-down zombie outbreaks within real-world environments. Their approach lets players explore fictional emergencies against recognizable streets and neighborhoods rather than entirely invented maps.

An integrated map editor introduced in April 2011 extended this approach by allowing players to create outbreak scenarios around locations worldwide. Community-created maps became a substantial part of the games' web presence, with the studio reporting millions of plays and tens of thousands of custom maps.

Mobile development and narrative games

Binary Space brought Zombie Outbreak Simulator to iOS in April 2012 and Android in November 2014. The mobile title had exceeded three million downloads across storefronts by 2024. Its continued maintenance included a major iOS rebuild released in November 2024, restoring compatibility with the modern Google Maps API and improving display scaling for devices with notches and camera islands.

The studio later expanded into narrative adventure development with Ghoul Britannia: Land of Hope and Gorey, a comedic point-and-click game released through Steam Early Access in 2019 for Windows and macOS. This project broadened its portfolio beyond map-based simulations into story, puzzles and character-driven comedy.

Across these projects, Binary Space combines game concept development and programming with mobile application maintenance, cross-platform development and support for player-created scenarios. Its catalog reflects a continuing interest in zombie themes expressed through both simulation systems and narrative adventures.

More about Binary Space

Leadership and operating model

Saxon Druce is the studio's sole director and lead developer. Following Jay Weston's departure in December 2012, Druce assumed full ownership and sole management. The studio engages specialist contractors, including artists, writers, 3D modelers and composers, on a project-by-project basis.

Production collaborators

The distributed team assembled for Ghoul Britannia in 2017 included narrative designer Jonathan Howard and programmer Blake Simpson. James Filippone and Tim Mutton assisted with the Android release of Zombie Outbreak Simulator.

Founders' background

Before establishing Binary Space, Druce and Weston worked together at Ratbag Games in Adelaide, contributing to Powerslide and Dirt Track Racing. Binary Space initially operated as a cross-state collaboration after Druce relocated to Perth.

Notable credits

3 credits
  • Zombie Outbreak Simulator
  • Class 3 Outbreak
  • Ghoul Britannia: Land of Hope and Gorey

Offices

Where Binary Space is based

2 locations
  • Roleystone office

    Headquarters
    8 Calytrix Rd, Roleystone WA 6111, AustraliaRoleystone, Western Australia, Australia

    Studio headquarters and registered trader premises in Roleystone, within Greater Perth.

  • Perth office

    Perth, Western Australia, Australia

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