Benuts
- Open roles
- 0
- Founded
- 2011
- Employees
- 11-50
- Offices
- 3
About Benuts
Benuts is a Belgian visual-effects and digital-production studio working across feature films, premium television, advertising, music-video projects, and immersive cultural experiences. Founded in 2011 and initially registered as Wizz District SA, the company adopted the Benuts name as it developed its VFX, CGI, motion-design, and real-time production capabilities.
The studio combines high-end 2D compositing with 3D and real-time workflows. Its work includes complex compositing, digital matte painting and environment creation, set extensions, crowd work, rig and wire removal, face replacement, screen graphics, and dynamic effects such as smoke, fire, water, creatures, particles, and destruction.
Production capabilities
- VFX design, concept development, storyboarding, previz, and techviz
- On-set VFX supervision and data wrangling
- 2D compositing through a Nuke-based pipeline
- 3D modelling, texturing, rigging, animation, lighting, and rendering using Maya and Unreal Engine
- Virtual-production engineering for LED-volume workflows
- Main titles, animated typography, motion graphics, and graphic-art inserts
- AR, VR, and XR experiences for exhibitions and cultural installations
Benuts also supports productions navigating Belgian audiovisual incentives, including the Federal Tax Shelter and regional funding frameworks. Its Belgian operational structure enables projects to qualify expenditure across Wallonia, Brussels, and Flanders.
The studio's credits span European and international film and television productions, including Jeanne du Barry, The Pod Generation, In the Land of Saints and Sinners, Paris Police 1900, Paris Police 1910, Zorro, Families Like Ours, and Stromae: “Quand c'est?”. Benuts has also contributed virtual-reality installations for Brussels' Bozar museum, extending its screen-production practice into interactive and cultural work.
More about Benuts
Leadership
- Michel Denis — CEO and Executive Producer
- Frédéric Vanmeerbeeck — Head of VFX
- Denis Tassenoy — Head of 3D
- Eric Dupont — Head of 2D
- Thomas Vanthuyne — Head of Production
- Kris De Boeck — Head of Benuts Flanders
- Kevin Lemaire — CTO
Benuts maintains a strategic international alliance with Parisian VFX house CGEV. The studios collaborate on joint showreels and cross-border co-productions while remaining legally and operationally independent.
Notable credits
14 creditsOffices
Where Benuts is based
- Place Alphonse Favresse 39, 1310 La HulpeLa Hulpe, Région wallonne, Belgium
Benuts (Head Office / Wallonia Studio)
HeadquartersHead office and main production studio housing 2D, 3D, and real-time technical infrastructure.
- Rue Dautzenberg 36-38, 1050 BrusselsBrussels, Belgium
benuts brussels
Brussels studio facility for Brussels-based productions, screen.brussels compliance, compositing, and editorial reviews.
- Industriezone Noord, Zandvoortstraat C8, 2800 MechelenMechelen, Vlaanderen, Belgium
benuts flanders
Flemish branch studio handling Screen Flanders and VAF-supported film and television projects.
Open roles
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