Bad Rhino Studios
- Open roles
- 0
- Founded
- 2015
- Employees
- 11-50
- Offices
- 1
About Bad Rhino Studios
Bad Rhino Studios is an independent American AA game development studio and co-development partner based in the Kansas City metropolitan area. Founded in 2015, it works with a distributed international team and specializes in Unreal Engine 4 and Unreal Engine 5. Its work spans original games, external development, console delivery, real-time simulation, and production-focused education.
The studio supports projects throughout development, from concepts and rapid prototypes through production milestones, platform submission, and live operations. Its co-development model includes embedded multidisciplinary teams and responsibility for defined production workstreams. Engineering capabilities cover performance profiling, memory optimization, bottleneck remediation, and console certification, supporting delivery across PC, PlayStation, Xbox, and Nintendo Switch.
Game production and technical art
Bad Rhino combines engineering and design with character modeling, environment creation, world building, materials, rigging, animation, lighting, and technical art. Its real-time capabilities also encompass Niagara effects, Unreal Editor for Fortnite, and Verse scripting.
The studio's contributions include engineering, design, art, optimization, and console porting for Wayfinder; visual content and character animation for Spellbreak; and console optimization support for Predator: Hunting Grounds and Borderlands 3. Alongside partner projects, it continues developing The Rotting Chronicles, an original survival horror title built in Unreal Engine.
Training and interactive simulation
As an Epic Games Authorized Training Partner operating an Unreal Authorized Training Center, Bad Rhino provides Unreal Engine education for game developers, virtual production crews, and simulation engineers. Its training addresses beginner through advanced production needs, connecting engine instruction with practical development work.
Beyond entertainment, the studio develops interactive VR training and serious game applications for healthcare, enterprise, and defense contexts. Its proprietary MedProVR Trainer supports clinical anesthesia and procedural education. The studio also applies real-time production techniques to virtual production, in-camera visual effects, and previsualization, extending its Unreal Engine expertise into film, television, and professional training.
More about Bad Rhino Studios
Leadership
- Ryan Manning is the founder, CEO, and studio head, and an Epic Authorized Instructor.
- Dr. Kara Manning, DNP, APRN, CRNA, leads medical virtual reality development for MedProVR Trainer.
Training delivery
Training is available through live virtual instruction, on-site studio workshops, and embedded production mentoring. The report identifies teams at Amazon Games, Behaviour Interactive, Microsoft, Ubisoft, and EA among its training engagements.
Early business history
The studio initially set out to develop proprietary intellectual property. A 2021 profile describes an early pivot toward work-for-hire and co-development in response to limited regional venture funding for game development in the Midwest.
Notable credits
10 creditsOffices
Where Bad Rhino Studios is based
- 7329 Ash St., Prairie Village, KS 66208, United StatesKansas City, Kansas, United States
Kansas City Headquarters
HeadquartersAbout this office
Overall headquarters in the Kansas City metropolitan area, supporting executive leadership, training administration, engineering coordination, and the distributed workforce.
Open roles
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