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Artix Entertainment

Games & Interactive
Open roles
0
Founded
2002
Employees
11-50
Offices
1

About Artix Entertainment

Artix Entertainment is an independent video game developer and publisher founded in October 2002. Based in Lutz, Florida, the studio creates fantasy role-playing games and online multiplayer worlds for desktop, web and mobile platforms. Its work combines humorous storytelling, handcrafted visual art and long-running live-service development, with weekly episodic updates forming a central part of its relationship with players.

The company first established its audience through browser games built with Adobe Flash. Its early releases included AdventureQuest, a single-player fantasy RPG released in 2002; DragonFable, a turn-based fantasy adventure released in 2006; and MechQuest, a science-fiction combat RPG released in 2007. In October 2008, it launched AdventureQuest Worlds, a real-time 2D MMORPG that became a flagship title in its catalog.

Maintaining and expanding persistent worlds

Following the retirement of Adobe Flash Player, Artix preserved access to its legacy games through the proprietary Artix Games Launcher for desktop platforms. This enabled games including AdventureQuest Worlds, DragonFable and EpicDuel to continue operating as live services. Artix acquired EpicDuel in December 2009 and integrated the game and its founding team into the main studio.

The company also develops games using Unity. AdventureQuest 3D supports shared progression across PC, Mac, iOS and Android, extending its online fantasy worlds beyond the browser. As of October 2026, the studio is developing AdventureQuest Worlds: Infinity, a ground-up Unity reimagining of its established multiplayer game designed to run at 60 frames per second.

Its broader catalog includes mobile puzzle and action games, alongside the retro-inspired AdventureQuest 8-Bit: Dungeons & DoomKnights, released in 2024 for NES, Steam and Nintendo Switch. Across these projects, Artix combines game design and development with direct digital publishing, community events and ongoing live operations. The privately held company describes its business as self-funded and player-supported, maintaining independence from traditional publisher and venture backing.

More about Artix Entertainment

Leadership

  • Founder Adam Bohn, known to players as Artix Krieger, serves as Chief Executive Officer and President.
  • PJ Beemer Renehan, known in-game as Alina, is Chief Operating Officer.
  • Dan Vasile is Senior Vice President, Business Development.

Creative and operating practices

The studio describes an approach centered on human-created storytelling and an opposition to AI-generated artistic production. Its operating model combines an on-site development team with remote contributors.

Music and community events

In-game musical collaborations have featured Voltaire, One-Eyed Doll and Korn, connecting live entertainment with the studio's player community.

Notable credits

12 credits
  • AdventureQuest (2002)
  • DragonFable (2006)
  • MechQuest (2007)
  • AdventureQuest Worlds (2008)
  • EpicDuel (acquired and expanded, 2009)
  • HeroSmash (2011)
  • OverSoul (2012)
  • AdventureQuest BattleGems (2014)
  • BioBeasts (2016)
  • AdventureQuest 3D (2016)
  • AdventureQuest 8-Bit: Dungeons & DoomKnights (2024)
  • AdventureQuest Worlds: Infinity (in development)

Offices

Where Artix Entertainment is based

1 location
  • Secret Underground Lab

    Headquarters
    16506 Pointe Village Dr., Suite 201, Lutz, FL 33558, United StatesLutz, Florida, United States
    About this office

    Global headquarters and principal development studio, housing executive leadership, design, engineering, animation, community and live operations.

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