Artificial Rome
- Open roles
- 0
- Founded
- 2006
- Employees
- 11-50
- Offices
- 2
About Artificial Rome
Artificial Rome is a German creative studio working across experiential design, creative technology and immersive storytelling. Founded in 2006 by Patrik de Jong and Dirk Hoffmann, it brings together visual artistry, computational design and interactive production to create experiences for physical spaces and digital platforms. Its work spans museum exhibitions, architectural installations, virtual worlds, web applications and interactive brand environments.
The studio combines narrative spatial design with virtual and augmented reality, real-time graphics and generative visual design. Projects connect digital content with physical environments, using interaction to shape how audiences explore a story, exhibition or product. Its capabilities extend from creative direction and exhibition concepts through spatial planning, interface design, application development and hardware–software integration. In-house production encompasses 3D modelling, animation and code.
Cultural experiences and commercial worlds
Artificial Rome's cultural work includes MYRIAD — Where We Connect, an immersive VR and physical exhibition exploring global animal migration, and Inside Tumucumaque, a multisensory virtual reality experience that places visitors in the perspectives of Amazonian wildlife. These projects demonstrate the studio's work with museums, cultural organisations and exhibition partners.
Its commercial projects include Legacy of Tomorrow for Metaverse Fashion Week, the Diesel VERT Experience, and a virtual storytelling and e-commerce environment for Clarins Double Serum. Other work includes automotive staging and product visualisation for Renault, the mobile racing game GT RIDE, and Sennheiser's Sound of the Mountain interactive web experience. Across these formats, the studio applies its design and development capabilities to cultural interpretation, retail experiences, digital events and brand storytelling.
Artificial Rome operates from Berlin and Hamburg and serves clients across arts and culture, luxury and fashion, automotive, consumer technology and retail. The studio incorporated in 2013. Following a majority investment by LIGANOVA in 2023, its founding partners repurchased the corporate shares in early 2025, restoring independent ownership while continuing strategic collaboration with the group.
More about Artificial Rome
Leadership
The report identifies Patrik de Jong, Dirk Hoffmann and Torsten Sperling (also named Torsten Sperling-Ufer) as managing partners/directors, alongside Stefanie Voß, appointed in 2026. Its historical account also identifies Mike John Otto as a partner and executive creative director.
Production technology and collaboration
- Soil is an internally developed platform combining real-time WebGL and cloud pixel streaming for virtual environments.
- Inside Tumucumaque uses hand-painted watercolour textures and real-time volumetric projection to convey animal perspectives.
- MYRIAD — Where We Connect was co-created with the Interactive Media Foundation, Filmtank and Miiqo Studios.
- The studio's showroom has hosted design events including TYHA — Turn Your Head Around.
Recognition
The report credits the studio with Cannes Lions, the ADC Grand Prix and multiple ADC Gold nails, Red Dot Best of the Best, and iF Design Awards. It does not specify award years.
Notable credits
11 creditsOffices
Where Artificial Rome is based
- Ritterstraße 2, 10969 Berlin, GermanyBerlin, Germany
Berlin Headquarters
HeadquartersPrimary headquarters and production studio operated by Artificial Rome GmbH.
- Fährstraße 86, 21107 Hamburg, GermanyHamburg, Germany
Hamburg Studio & Showroom
Direct branch studio, creative lab and event showroom operated by Artificial Rome GmbH.
Open roles
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