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Artifact Studios

Creative & Production
Open roles
0
Founded
2001
Employees
11-50
Offices
1

About Artifact Studios

Artifact Studios is an independent creative agency and production company based in Glendale, California. Founded in 2001 by documentary filmmaker David Grabias, its work combines entertainment marketing, live-action production, animation and nonfiction filmmaking. Sony Screen Gems was its first major entertainment client, establishing a commercial practice that later expanded into video game presentations and broadcast production.

The studio develops projects from concept and scripting through production and final delivery. Its capabilities include creative direction, brand narrative development, documentary field production, multi-camera capture, editorial, sound design, color grading and finishing. Motion design work encompasses 2D and 3D animation, broadcast graphics packages, stage visuals and LED screen content. These disciplines support both filmed storytelling and the visual systems used across live entertainment presentations.

Game showcases and entertainment marketing

Artifact’s gaming work includes production, filming, editing, finishing and graphics for Xbox Developer_Direct broadcasts from 2023 through 2026. For the 2025 Xbox Games Showcase, its contributions included visual identity, stage lighting design, LED animations, motion graphics and color grading. Other projects include reveal presentations and developer features for The Elder Scrolls Online, Fallout Day broadcasts, Oblivion Remastered and Call of Duty: Black Ops 6 Direct.

Its commercial work also includes the Call of Duty League’s Touch Grass integration featuring the GMC Hummer EV. Across these projects, the studio combines interviews, gameplay presentation, filmed material and graphics to communicate games and entertainment brands to audiences.

Documentary filmmaking

Alongside commercial production, the company develops cultural and social-issue documentaries through its Artifact Nonfiction division. Its documentary work includes Marcel Duchamp Comes to Pasadena, produced for KCET’s Artbound; Sentenced Home for PBS Independent Lens; Operation Popcorn; and the 2026 feature Brailled It. This nonfiction practice extends the company’s work into arts programming, refugee experiences and stories involving blind and low-vision young people.

More about Artifact Studios

Leadership

  • David Grabias is Co-Founder and Executive Producer.
  • Brian Kessler is Creative Director and Partner.
  • Anne Edgar is Executive Producer and Partner.

Production approach

For Brailled It, cameras were placed directly into the hands of blind and low-vision young people during the national Braille Challenge competition. The report describes a core creative, production and post-production team supplemented by freelance production crews.

Entertainment division

Artifact launched Uncle Victor in January 2018 as a dedicated entertainment marketing division headed by Anne Edgar and Brian Kessler, focusing on motion graphics packaging and trailer production for game publishers and film studios.

Recognition

Marcel Duchamp Comes to Pasadena is identified as an Emmy-winning documentary, while Sentenced Home is identified as Emmy-nominated. These distinctions apply to the films.

Notable credits

13 credits
  • Xbox Developer_Direct (2023–2026)
  • Xbox Games Showcase (2025)
  • Gears of War: E-Day Direct
  • Xbox Presents: Stranger Than Heaven
  • The Elder Scrolls Online Reveals & Directs (2021–2026)
  • Fallout Day Broadcasts (2024, 2025)
  • Oblivion Remastered: Official Reveal & Then & Now
  • Call of Duty: Black Ops 6 Direct
  • Call of Duty League: Touch Grass
  • Brailled It (2026)
  • Marcel Duchamp Comes to Pasadena
  • Sentenced Home
  • Operation Popcorn

Offices

Where Artifact Studios is based

1 location
  • Glendale Studio & Headquarters

    Headquarters
    430 West Acacia Avenue, Glendale, CA 91204, United StatesGlendale, California, United States
    About this office

    Overall headquarters and production facility housing editorial bays, animation and graphics suites, audio/video finishing rooms and production offices. Internal operations include Uncle Victor and Artifact Nonfiction.

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