Artefacts Studio
- Open roles
- 0
- Founded
- 2003
- Employees
- 51-200
- Offices
- 2
About Artefacts Studio
Artefacts Studio is an independent French video game developer founded in 2003 and based in Villeurbanne, in the Lyon metropolitan area. Its work combines original game production with co-development, outsourcing and technical adaptation for other developers and publishers. The studio develops for PC and consoles, with experience extending to mobile platforms and audiovisual production.
Established by former Infogrames collaborators, the company initially worked with French developers including Eden Games, Widescreen Games, Étranges Libellules and Magic Pockets. It became an official Nintendo DS developer in 2006 and expanded into full-game development for PC, Wii and other consoles from 2007.
Games and development capabilities
The studio's portfolio spans tactical role-playing games, narrative adventures and racing games. Its projects include The Dungeon of Naheulbeuk: The Amulet of Chaos, Agatha Christie: The ABC Murders, Crown Wars: The Black Prince and The Dungeon of Naheulbeuk: Dungeon Master. Racing work includes Moto Racer 4, Garfield Kart and Garfield Kart: Furious Racing.
Its full-cycle development capabilities cover concept creation, game design, narrative writing, programming, 2D and 3D art, level design and release management. Alongside lead development, Artefacts provides production support, asset creation, animation, testing and performance optimization. Its porting practice adapts PC games for PlayStation, Xbox and Nintendo Switch, including platform compliance and technical optimization.
Co-development and subcontracting projects include Space Hulk: Tactics, produced with Cyanide, alongside technical or art contributions to games such as Sifu, Divinity: Original Sin 2, The Long Dark and entries in the Blood Bowl and WRC series. The report also identifies Terrinoth®: Heroes of Descent, Disciples: Domination and MXGP 26 - The Official Game among its 2026 productions.
Beyond games
Artefacts also applies real-time 3D production techniques to television animation, broadcast graphics, virtual reality and interactive leisure installations. Its audiovisual work includes Edmond et Lucy and graphical packaging for Arte Junior. The studio has also participated as a pilot developer for JYROS, the French video game industry's environmental impact calculator.
More about Artefacts Studio
Leadership
Bruno Chabanel is a founder and the current CEO. The corporate register also identifies him as Président.
Real-time television production
For Edmond et Lucy, Artefacts co-developed a series of 52 eleven-minute episodes produced by MIAM! Animation for France Télévisions. The production uses Unity to create its animation in real-time 3D, extending the studio's game-engine expertise into an episodic television pipeline.
Notable credits
42 creditsOffices
Where Artefacts Studio is based
- 52 B rue Descartes, 69100 Villeurbanne, FranceVilleurbanne, Auvergne-Rhône-Alpes, France
Villeurbanne office
HeadquartersOpened 2014
About this office
Sole active operational studio and overall headquarters, housing game development, technical porting, audiovisual production and administration.
- Lyon, Auvergne-Rhône-Alpes, France
Lyon office
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