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Art Bully Productions

Games & Interactive
Open roles
0
Founded
2008
Employees
51-200
Offices
3

About Art Bully Productions

Art Bully Productions is an international game-art and animation outsourcing studio founded in 2008. It provides external development support to AAA and independent game teams, producing 2D and 3D assets for console, PC, mobile, and VR/XR projects as well as cinematics and real-time visualization.

The studio’s work spans the full art-production lifecycle, from concept and visual development through modeling, texturing, technical art, animation, and engine integration. Its teams create characters and creatures, weapons, vehicles, hard-surface props, environments, level art, and set dressing in both photorealistic and stylized styles.

Production capabilities

  • High-poly sculpting, low-poly topology, character hair, and creature creation
  • Environment art, visual look development, complex props, and mechanical assets
  • Character rigging, skinning, cloth, hair, and muscle dynamics
  • Keyframe animation, cinematic animation, and motion-capture cleanup
  • Real-time visual effects and technical integration for Unreal Engine, Unity, and CryEngine

Art Bully supports turnkey 3D asset creation as well as targeted specialist engagements. Its technical-art services include material and shader authoring, rigging and skinning, and preparation of assets for real-time game engines. The studio’s production pipeline uses established digital-content-creation tools including Autodesk Maya, 3ds Max, ZBrush, Substance 3D Painter, and Marmoset Toolbag.

Game development work

The company has contributed to more than 100 shipped games. Its documented credits include Fortnite, Call of Duty: Black Ops 6, Marvel's Spider-Man 2, Diablo IV, Stray, Aliens: Fireteam Elite, Godfall, Amnesia: Rebirth, SOMA, Remnant 2, and Ara: History Untold.

Art Bully has maintained a long-running collaboration with Epic Games on Fortnite, contributing weapons, pickaxes, gliders, and prop structures. Its work also includes character animation and asset production for major interactive releases, combining art outsourcing with technical animation and real-time production support.

More about Art Bully Productions

Leadership and talent development

  • Marcus Dublin is Co-Founder and CEO; Ivan Janković is Co-Founder and Managing Member; and Sanket Gupta is Co-Founder and Art & Project Director.
  • The Art Bully Training Center offers on-site and online instruction mentored by active studio leads. The company describes the program as a route for training artists in production workflows and hiring high-performing graduates into studio roles.

Production approach

Art Bully organizes work through agile specialist teams focused on disciplines such as characters, creatures, weapons, vehicles, props, environments, and level dressing. Its artists use a DCC pipeline that includes Autodesk Maya, 3ds Max, ZBrush, Substance 3D Painter, and Marmoset Toolbag.

Notable credits

11 credits
  • Fortnite
  • Call of Duty: Black Ops 6
  • Marvel's Spider-Man 2
  • Diablo IV
  • Stray
  • Aliens: Fireteam Elite
  • Godfall
  • Amnesia: Rebirth
  • SOMA
  • Remnant 2
  • Ara: History Untold

Offices

Where Art Bully Productions is based

3 locations
  • Raleigh office

    Headquarters
    Raleigh, North Carolina, United States

    Global co-headquarters; executive management, client relations, art direction, and core production.

  • Sahibzada Ajit Singh Nagar office

    Netsmartz Square Building, Sector 67 / Sector 68, Sahibzada Ajit Singh Nagar (Mohali), Punjab 160062, IndiaSahibzada Ajit Singh Nagar, Punjab, India

    Asian studio hub for 3D character, weapon, vehicle, and prop production.

  • Belgrade office

    Takovska 23–25, 2nd Floor, 11000 Belgrade (Stari Grad), SerbiaBelgrade, Serbia

    European studio hub for turnkey 3D art, concept art, rigging, and animation production.

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