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Arrival

Games & Interactive
Open roles
2
Founded
2013
Employees
201-500
Offices
6

About Arrival

Arrival is an interactive-entertainment audio and game co-development division that launched under its current name in January 2026, following the rebrand and spin-off of Formosa Interactive. Backed by Streamland Media, it combines a long-running game-audio heritage with expanded production, engineering, and creative-development capabilities for external game teams.

The studio works as an integrated extension of partner teams across the game-development pipeline. Its audio practice includes sound design, field recording, foley, original music, voice-over production, dialogue editing, casting, performance capture, localization, and Dolby Atmos mixing. Arrival is also a SAG-AFTRA signatory and supports union talent contracting and payment administration.

Audio, cinematics and co-development

Beyond audio post-production, Arrival provides co-development support for realtime and pre-rendered cinematics. Its capabilities include keyframe and motion-capture animation cleanup, in-engine lighting, technical art, UI/UX design, realtime VFX, audio programming, middleware integration, and DevOps. The team works with game-production technologies including Unreal Engine 5, Unity, Wwise, and FMOD.

Arrival serves AAA, AA, mobile, console, PC, VR/AR, and transmedia productions. Its work spans runtime game audio, linear and in-game-cinematic sound, voice, music, and technical implementation.

Recent work

Selected credits include:

  • Ghost of Yōtei
  • Death Stranding 2: On the Beach
  • Helldivers II
  • Indiana Jones and the Great Circle
  • The Last of Us Part II Remastered
  • Metroid Prime 4: Beyond
  • Resident Evil Requiem
  • Halo: Campaign Evolved
  • SILENT HILL: Townfall

Arrival maintains a multi-country production presence in the United States, United Kingdom, and Canada, with facilities supporting audio, voice, mixing, engineering, and co-development work.

More about Arrival

Leadership

  • Paul Lipson is President.
  • Kristofor Mellroth is Senior Vice President and Head of Co-Development, while Phillip Kovats, MPSE is Senior Vice President and Head of Audio.
  • The regional studio leadership includes Jeremie Voillot in Canada, David Philipp in the UK, Shannon Potter in Los Angeles, and Tyler Jeffers in Seattle.
  • Leilani Ramirez leads Dialogue, and Kristoffer Larson is Director of Creative Technology.

Corporate lineage

The UK operating company, ARRIVAL GAME CREATIVE UK LIMITED, changed its name from FORMOSA INTERACTIVE UK LIMITED on July 28, 2026. Its earlier name was THE NOISEWORKS LIMITED from its 2016 incorporation until 2022.

Notable credits

12 credits
  • SILENT HILL: Townfall
  • Halo: Campaign Evolved
  • Resident Evil Requiem
  • Ghost of Yōtei
  • Death Stranding 2: On the Beach
  • Helldivers II
  • Indiana Jones and the Great Circle
  • The Last of Us Part II Remastered
  • Metroid Prime 4: Beyond
  • God of War: Ragnarök
  • Horizon Forbidden West
  • No Rest for the Wicked

Offices

Where Arrival is based

6 locations
  • Burbank office

    Headquarters
    250 E Olive Ave #350, Burbank, CA 91502, USABurbank, California, United States

    Global headquarters and central technical and creative nexus for audio, engineering, and co-development.

  • Edmonton office

    Edmonton, Alberta, Canada

    Canadian flagship production studio under implementation.

  • Vancouver office

    2339 Columbia St #100, Vancouver, BC V5Y 3Y3, CanadaVancouver, British Columbia, Canada

    Canadian flagship studio supporting game co-development, audio, and narrative design.

  • London offices

    London, England, United Kingdom
    About this office

    **Office** Status: active Address: 10 Bateman St, London W1D 4AQ, UK Phone: +44 (0) 79 5582 0784 Bateman Street Soho creative sound facility. --- **Office** Status: active Address: William Blake House, 8 Marshall St, London W1F 7EJ, UK Phone: +44 (0) 20 3100 7777 Soho administrative and creative anchor; registered office of ARRIVAL GAME CREATIVE UK LIMITED.

  • Los Angeles office

    2228 Purdue Ave, Los Angeles, CA 90064, USALos Angeles, California, United States

    West Los Angeles voice-over and dialogue operations center.

  • Seattle office

    1518 1st Ave S #600, Seattle, WA 98134, USASeattle, Washington, United States

    Creative facility with editorial suites, voice-over rooms, and two Dolby Atmos mix stages.

Open roles

Find your next role at Arrival

2 jobs