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Armature Studio

Games & Interactive
Open roles
0
Founded
2008
Employees
N/A
Offices
0

About Armature Studio

Armature Studio was an American video game developer based in Austin, Texas. Founded in 2008 by former Retro Studios developers Mark Pacini, Todd Keller and Jack Mathews, it worked across console, handheld, PC and virtual reality platforms. Its founders had previously contributed to the Metroid Prime trilogy before establishing a studio that could develop games across non-Nintendo platforms.

The company's work combined original game production with platform conversions and technical development partnerships. Its capabilities included full-cycle game design, software engineering, co-development, porting, remastering and performance optimization. Projects ranged from third-person action-adventure games and narrative experiences to multiplayer shooters and VR adaptations, reflecting a business that combined creative development with specialized engineering work.

Original games and development partnerships

Early projects included the PlayStation Vita versions of Metal Gear Solid HD Collection and Injustice: Gods Among Us. Armature also developed Batman: Arkham Origins Blackgate for PlayStation Vita and Nintendo 3DS, followed by a Deluxe Edition for PC and consoles.

In 2016, the studio co-developed ReCore with Comcept and Microsoft Studios. Its original releases also included the twin-stick multiplayer shooter Dead Star and the narrative adventure Where the Heart Leads. Alongside these productions, Armature supplied engineering and co-development support for Epic Games' Fortnite and participated in other console development and porting projects.

Virtual reality and later history

From 2017, virtual reality became a major focus. Armature developed Fail Factory! and Sports Scramble for Oculus hardware, then produced the 2021 Meta Quest 2 adaptation of Capcom's Resident Evil 4. This work extended the studio's platform adaptation experience into immersive gameplay, combining established game content with VR-specific interaction and presentation.

Meta acquired Armature in October 2022, bringing it into Oculus Studios within Reality Labs. The studio subsequently remained focused on VR development until Meta closed it on January 13, 2026, during a broader restructuring of Reality Labs.

More about Armature Studio

Historical leadership

The report lists Mark A. Pacini and Todd E. Keller as directors and members, Jack Mathews as principal technology engineer, Gregory John as vice president and general manager, and Jon Zamkoff as vice president of business development. These are historical roles rather than current appointments at an operating studio.

Founding approach

The founders established Armature after completing Metroid Prime 3: Corruption. Their stated ambition was to bring AAA production values to a lean, specialized team.

Notable credits

13 credits
  • Resident Evil 4 VR
  • Where the Heart Leads
  • Sports Scramble
  • Fail Factory!
  • ReCore / ReCore: Definitive Edition
  • Dead Star
  • Borderlands: The Handsome Collection
  • Batman: Arkham Origins Blackgate / Deluxe Edition
  • Injustice: Gods Among Us — PlayStation Vita port
  • Metal Gear Solid HD Collection — PlayStation Vita port
  • Fortnite — co-development engineering support
  • ARK: Survival Evolved – Genesis Part 1
  • Bayonetta & Vanquish 10th Anniversary Bundle

Offices

Current and former locations of Armature Studio

1 location
  • Austin office

    Former office
    8310 N Capital of Texas Hwy, Bldg 2-100, Austin, TX 78731-1002, United StatesAustin, Texas, United States

    Closed 2026

    Former company headquarters, production studio and engineering lab; closed in January 2026.

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