Arcade Edit
- Open roles
- 2
- Founded
- 2008
- Employees
- 51-200
- Offices
- 2
About Arcade Edit
Arcade Edit is an artist-owned commercial editorial and post-production collective founded in Los Angeles in 2008. Working across the United States, the studio combines creative offline editorial with color, visual-effects finishing, and post-production support for advertising, music, and long-form projects.
Its editorial practice centres on narrative structure and creative cutting for broadcast commercials, digital campaigns, music videos, and films. The studio also provides artistic color grading and look development, alongside Flame artistry, digital compositing, cleanup, conform, and finishing.
Creative capabilities
- Offline editorial for commercial, digital, music-video, and long-form storytelling
- Color grading and visual look development
- VFX and finishing, including compositing, cleanup, Flame work, and conform
- Commercial post-production for campaigns spanning automotive, consumer goods, technology, entertainment, sports apparel, financial services, and beverages
Arcade's credits include work for brands and campaigns associated with Apple, Nike, Samsung, Toyota, Google Play, Beats by Dre, Old Spice, Squarespace, Ocean Spray, Domino's, ESPN, TurboTax, Bud Light, Michelob Ultra, Reese's, Tide, T-Mobile, H&R Block, Buick, and Bank of America / (RED). Its editorial work also includes music-video and film collaborations connected with artists such as Kendrick Lamar, Jay-Z, Taylor Swift, Sam Smith, and Vince Staples.
Artist-led post-production
The company operates as a bicoastal collective of partner editors, producers, and technical staff. In 2025, Arcade unified its leadership under Managing Partner Sila Soyer, who oversees the company's Los Angeles and New York operations.
Arcade also operates Arcade Intelligence, an internal initiative exploring AI-assisted post-production. The group applies emerging tools to early concepting, pre-visualization, style exploration, asset transformation, VFX enhancement, localization, and scalable personalization, with an emphasis on retaining creative authorship. Its guiding principle is “Led by Artists, Enhanced by Technology.”
More about Arcade Edit
Leadership and operating model
- Arcade was founded in Los Angeles by Damian Stevens, Kim Bica, Geoff Hounsell, and Paul Martinez.
- In June 2025, longtime partner Sila Soyer became the company's overall Managing Partner, overseeing its Los Angeles and New York operations.
- The company represents talent across North America in collaboration with Red Rep in the West and Texas, Barrie Isaacson Management on the East Coast, and MKH Sales in the Midwest.
Creative collaboration
Arcade's partners founded Timber in 2013 as a sister post-production arm for high-end design, animation, VFX, and Flame finishing, designed to collaborate alongside Arcade's editorial suites. An earlier sister company, Airship, was launched by Arcade partners in 2012 as an integrated creative arm for online graphics and VFX before Timber succeeded or augmented that role.
Notable credits
15 creditsOffices
Where Arcade Edit is based
- 5760 W Jefferson Blvd, Los Angeles, CA 90016Los Angeles, California, United States
West Coast Studio
West Coast Studio. Led by Executive Producer Adam Becht and Head of Production Annabelle Dunbar-Whittaker.
- 220 5th Avenue, 12th Floor, New York, NY 10001New York, United States
East Coast Studio
Opened 2013
East Coast Studio, opened in November 2013 and led by Managing Partner and Executive Producer Sila Soyer and Executive Producer Fanny Cruz.
Open roles
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