Arc VFX
- Open roles
- 0
- Founded
- 2020
- Employees
- 1-10
- Offices
- 1
About Arc VFX
Arc VFX is an independent virtual production and visual effects studio based in Vancouver, Canada. Founded in 2020, the boutique company brings real-time visualization directly to live-action sets, helping filmmakers connect principal photography with the digital environments and effects that traditionally develop during post-production.
Its mobile production model allows the studio to deploy equipment and specialist crews to client soundstages and location shoots. Directors, cinematographers and visual effects supervisors can preview digital environments, assets and live composites through camera viewfinders and set monitors while filming. This approach supports creative and technical decisions during photography, with the studio also providing asset creation and final visual effects delivery.
Production capabilities
The studio's services span on-set previs, real-time camera tracking, live compositing, motion capture, digital environment creation and VFX supervision. It develops bespoke CG assets and offers access to an asset library, alongside lens calibration, mobile technical setup and integration with physical sets. Its work serves feature film and television, sports entertainment, commercials and digital content.
Selected work
For Sony Pictures Television and Netflix's The Night Agent, Arc VFX supplied virtual production services, digital assets and final VFX. Producer James Dodson highlighted its virtual kitchen set as a way to avoid physical construction while maintaining a realistic result.
The studio also collaborated with Trembling Vøid Studios Ltd. on Synthesis, providing virtual production, on-set tracking and rapid science-fiction environment prototyping for a proof-of-concept trailer. Its sports work includes mobile tracking and live on-set visualization for Canucks Sports & Entertainment's 2021 Vancouver Canucks: Heroes Return, followed by virtual production and real-time camera tracking for 2022 Canucks Power Rising: Part One.
More about Arc VFX
Leadership
- Founder Neil Ghaznavi serves as VFX and Virtual Production Supervisor. He began his career as a Flame artist in 2003; his individual career includes contributions to District 9, Guardians of the Galaxy Vol. 2 and Game of Thrones.
- Jesse Sturdy serves as Virtual Production and MoCap Supervisor, leading on-set performance capture and Unreal Engine integration. He studied Broadcast & Media at BCIT and earned a diploma in 3D Animation and Visual Effects from Vancouver Film School.
Technology and deployment
The studio's proprietary OSV™ (On Set Visualization) system combines Stype camera-tracking hardware with Unreal Engine. Its machine-learning lens calibration aligns optical distortion with rendered environments. The company describes its compact mobile system as capable of deploying hardware and an operational team to a soundstage or location shoot within hours.
Notable credits
4 creditsOffices
Where Arc VFX is based
- Suite 290 – 1275 Venables Street, Vancouver, BC V6A 1C6, CanadaVancouver, British Columbia, Canada
Vancouver office
HeadquartersCompany headquarters and physical base for executive leadership, virtual asset design and mobile hardware staging.
Open roles
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