Anshar Studios
- Open roles
- 0
- Founded
- 2012
- Employees
- 201-500
- Offices
- 1
About Anshar Studios
Anshar Studios is a Polish game developer and co-development partner working across AA/AAA productions, narrative role-playing games, and virtual reality. Founded in 2012, the studio combines original development with collaborative production for publishers and development teams working on PC, console, and VR releases.
Its work spans full-cycle development from concept through launch, as well as co-development in engineering, gameplay systems, narrative and quest design, UI/UX, art, animation, quality assurance, and technical support. The team also handles porting, remakes, and remasters for PC, PlayStation, Xbox, and Nintendo Switch.
Development focus
- Narrative RPG development and adaptive game systems
- Unreal Engine 5 engineering and tools development
- Co-development and full-cycle production
- VR game design and mechanics
- 3D character and creature animation, motion-capture integration, and rigging
Anshar's first-party work includes Gamedec, an adaptive, non-combat isometric cyberpunk RPG based on Marcin Przybyłek's book series. The studio has also created VR titles including Detached and Telefrag VR.
Collaboration and production credits
The studio has contributed engineering, design, gameplay, UI, and content work to productions including Baldur's Gate 3, Divinity: Original Sin 2, Layers of Fear (2023), Observer: System Redux, and the Silent Hill 2 remake. Its portfolio also includes development of Painkiller, co-development of SAW: Genesis, and a Nintendo Switch port of Darksiders III.
Alongside its development work, Anshar operates in the global video game market across PC, console, and virtual-reality platforms. Its dedicated publishing subsidiary, Anshar Publishing, supports first-party and partner indie releases with publishing, marketing, and community support.
More about Anshar Studios
Leadership and early history
- Anshar Studios was founded by former City Interactive (CI Games) developers, including CEO Łukasz Hacura and COO Grzegorz Dymek.
- The company was incorporated as a Polish joint-stock company in late 2013 after its 2012 business founding.
Publishing initiative
Anshar Publishing was established in 2021 as a dedicated publishing operation supporting first-party and partner indie releases with publishing, marketing, and community support. Its supported releases include Zoria: Age of Shattering and Coridden.
Notable credits
12 creditsOffices
Where Anshar Studios is based
- ul. Uniwersytecka 13, 40-007 Katowice, PolandKatowice, Silesian Voivodeship, Poland
Anshar Studios Headquarters
HeadquartersGlobal headquarters and main production studio for engineering, animation, motion capture, and administration.
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