Back to all studios
AI7

Animus Interactive

Games & Interactive
Open roles
0
Founded
2012
Employees
1-10
Offices
1

About Animus Interactive

Animus Interactive is an independent American game development studio founded in 2012 and based in New York City. The studio develops PC strategy games with an emphasis on large-scale tactical play, real-time strategy systems, and massively multiplayer online RTS experiences.

Its principal project is Avalon Lords: Dawn Rises, a Unity-built medieval MMORTS/RTS released through Steam Early Access in April 2016. Set in the fantasy realm of Spero, the game combines castle and base building with tactical combat, narrative single-player campaigns, multiplayer Battle and Conflict modes, and a persistent Empire mode. The title originated as Kingdom of Knights, an earlier open-world medieval castle-building project developed through community crowdfunding and Steam Greenlight activity before being expanded and rebranded.

Development focus

Animus Interactive’s work centers on strategy-game design and production for Windows, macOS, and Linux. Its supported capabilities include:

  • Real-time strategy and MMORTS game development
  • Gameplay programming and systems architecture
  • Unity 3D development
  • 3D simulation, world building, and environmental asset integration
  • Multiplayer skirmish and persistent-territory mechanics

The studio has operated as a compact indie development group, combining internal development with specialized external production support when needed. Its work on Avalon Lords: Dawn Rises has included a continuing overhaul and re-architecture, as well as community-facing private beta activity and new cinematic environmental trailer production.

Games

  • Avalon Lords: Dawn Rises — medieval strategy game blending RTS base building, tactical warfare, single-player campaigns, and multiplayer modes
  • Kingdom of Knights — original prototype and working title that evolved into Avalon Lords

Animus Interactive maintains a player-facing presence through its official website, Steam releases, and community channels, with Avalon Lords: Dawn Rises remaining its central game property.

More about Animus Interactive

Production team and collaborators

Historical development credits identify Jennifer Ketzl Brame as former COO, Diego Roldan as project manager, and Francesco Crocetti as lead developer. The studio has supplemented its compact internal team with international contractors and specialist production partners.

For its recent Avalon Lords: Dawn Rises promotional work, Animus Interactive commissioned cinematic 3D environmental trailer assets from Prolific Studio, an external production vendor rather than an Animus branch or subsidiary.

Notable credits

2 credits
  • Avalon Lords: Dawn Rises
  • Kingdom of Knights

Offices

Where Animus Interactive is based

1 location
  • New York office

    Headquarters
    7014 13th Avenue, Suite 202, Brooklyn, NY 11228, United StatesNew York, United States

    Headquarters and primary operating base in Brooklyn/New York City.

Open roles

Find your next role at Animus Interactive

No open roles right now

Check back for new opportunities at Animus Interactive.

Visit studio website