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Amazu Media

Games & Interactive
Open roles
0
Founded
2010
Employees
1-10
Offices
0

About Amazu Media

Amazu Media was a Danish independent game-development studio that translated comic-book storytelling into interactive entertainment. Founded in 2010 as the online project Amazu.tv, the studio developed narrative-driven games that combined graphic-novel aesthetics, player choice, and turn-based role-playing mechanics.

Its best-known release, Light Apprentice - The Comic Book RPG, adapted an original webcomic into a choice-led adventure for iOS and Android, followed by a PC and Mac release on Steam in 2017. The studio’s interactive-comic approach brought together branching story paths, illustrated visual storytelling, character animation, and tactical combat.

Capabilities

  • Full-cycle independent game development
  • Game design, programming, and Unity optimization
  • Interactive comic and digital-comic adaptation
  • 2D and 3D art, character rigging, animation, and compositing
  • Narrative choice systems and branching storylines
  • Turn-based RPG design

Amazu Media also worked on Shrug Song, an interactive promotional minigame, and early development for Shrug Worlds / Shrug Island. Its work sat at the intersection of games, digital publishing, comics, and cross-media entertainment.

The company was incorporated in Denmark as AMAZU MEDIA ApS in 2013. It operated as a small studio, working with a core team as well as collaborators and student interns. Following a decline in output after Light Apprentice, the legal entity entered bankruptcy proceedings and was formally dissolved in October 2021.

More about Amazu Media

Founding team and creative development

  • Igor Borges Noronha founded Amazu Media after working as a comic colorist and digital artist, including work for DC Comics’ digital imprint. He established the studio to bring his narrative-comic work into interactive media.
  • Peter Meldgaard, a CG artist from The Animation Workshop, joined in 2011 and worked with Noronha on adapting Light Apprentice into a mobile turn-based RPG.
  • Award-winning animation filmmaker Alina Constantin joined in 2012, bringing Shrug Worlds into co-development. She later continued independent work on Shrug Island.

Development model

The studio used a proprietary interactive-comic format that combined choice-driven paths, graphic-novel presentation, and turn-based combat. Its small core team was supplemented by collaborators and student interns from The Animation Workshop. Early work on Shrug Song involved a collaboration with indie developer Nicklas Nygren, known as Nifflas.

Notable credits

3 credits
  • Light Apprentice - The Comic Book RPG
  • Shrug Song
  • Shrug Worlds / Shrug Island (Prototype / Vertical Slice)

Offices

Current and former locations of Amazu Media

2 locations
  • Hørsholm office

    Former headquarters
    Usserød Kongevej 2, st. mf., 2970 Hørsholm, DenmarkHørsholm, Denmark

    Closed 2021

    Historical registered corporate domicile and tax address for AMAZU MEDIA ApS, c/o Igor Borges Noronha.

  • Arsenalet / The Animation Workshop

    Former office
    Kasernevej 8, 8800 Viborg, DenmarkViborg, Denmark

    Closed 2021

    Historical physical production studio at the Arsenalet creative hub, where the team developed Light Apprentice and Shrug Worlds.

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