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Alt Shift

Games & Interactive
Open roles
0
Founded
2010
Employees
11-50
Offices
1

About Alt Shift

Alt Shift is an independent French video game development studio based in Montpellier, Occitanie. Founded in 2010 by university classmates Frédéric Lopez, Julien Cotret and Vincent Noël, the studio develops original games for PC, Mac, mobile and console platforms while also drawing on experience in gamification, serious games and interactive applications.

The team’s game work spans tactical rogue-lites, science-fiction narrative design and accessible logic-puzzle experiences. Its releases combine game design, engineering, art direction and multiplatform production, with work across Steam and PC, macOS, Nintendo Switch, iOS and Android.

A major early success was Not Not - A Brain-Buster, a fast-paced logic and orientation puzzle game released for mobile and Nintendo Switch. The title surpassed 15 million downloads and was followed by Not Not 2 - A Brain Challenge, which added daily challenges and expanded puzzle modes.

Alt Shift later brought its interest in systems-led storytelling to Crying Suns, a tactical space rogue-lite released in 2019 with publisher Humble Games. The game combines fleet combat, narrative events and pixel-art visuals, and expanded from PC and Mac to mobile and Nintendo Switch. The studio has also developed Battlestar Galactica: Scattered Hopes, a tactical fleet crisis-management rogue-lite created in partnership with Universal Content Productions LLC.

Before returning to commercial game development in 2016, Alt Shift built serious games, mobile applications and gamification platforms for corporate and institutional partners. That background remains part of its service offering, alongside full-cycle game design and development.

Areas of work

  • Video game design and development for PC, Mac, mobile and console
  • Tactical rogue-lite and narrative game design
  • Logic, orientation and puzzle-game development
  • Pixel-art animation and 2D/3D hybrid visual production
  • Unity-based multiplatform development and optimisation
  • Gamification consulting, serious games and interactive applications
More about Alt Shift

Leadership and approach

  • Frédéric Lopez is Président, CEO and Art Director; Julien Cotret is CTO and Lead Developer; Vincent Noël is a Dirigeant, Game Designer and Developer.
  • The studio describes an engineering approach built around DevOps automation, continuous integration and unified multiplatform branching in Unity.

Early recognition

  • Alt Shift received an OSEO Innovation Award in 2010.
  • Its WineHub and FoodHub platforms for Sud de France Développement received a RIA Globes Innovation Category award in 2014.

Research roots

During 2010–2012, the studio worked through Montpellier's Business & Innovation Centre incubator and collaborated with the LIRMM research laboratory on massively multi-agent server architecture for the experimental geosocial MMORPG prototype Besyde: Mask of Harmony.

Notable credits

10 credits
  • Crying Suns
  • Not Not - A Brain-Buster
  • Not Not 2 - A Brain Challenge
  • Battlestar Galactica: Scattered Hopes
  • Besyde: Mask of Harmony
  • WineHub
  • FoodHub
  • ConnecSud
  • Ekosmart
  • BiodivGo

Offices

Where Alt Shift is based

1 location
  • Montpellier offices

    Headquarters
    Montpellier, Occitanie, France
    About this office

    **Office** Status: active Headquarters Address: Les Portes d'Antigone, 43/71 Place Vauban, 34000 Montpellier, France Email: contact@altshift.fr Phone: +33 (0)6 20 13 01 81 Opened: 2021 Central executive headquarters and production studio for game design, engineering, artistic direction and production. --- **Office** Status: inactive / historical Address: Bâtiment A, 1 Place Francis Ponge, 34000 Montpellier, France Opened: 2016 Closed: 2021 Historical headquarters location from October 6, 2016 to October 11, 2021. --- **Office** Status: inactive / historical Address: CNRS, 1919 Route de Mende, 34090 Montpellier, France Opened: 2010 Closed: 2016 Original university incubator location.

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