Abrakam
- Open roles
- 0
- Founded
- 2013
- Employees
- 11-50
- Offices
- 2
About Abrakam
Abrakam is an independent AA game developer founded in Liège, Belgium, in 2013. The studio creates proprietary strategy games, digital collectible card games, deck-builders and roguelikes, while also providing co-development, expansion and porting support for publishing partners.
Its original title Faeria combined collectible-card deck-building with a dynamic hex-board battlefield and launched in 2017. Abrakam later collaborated with Magic: The Gathering creator Richard Garfield on Roguebook, a deck-building roguelike published by Nacon in 2021.
Strategy systems and production capabilities
Abrakam’s work centres on turn-based strategy, tactical card-game mechanics, procedural roguelike systems, narrative branching and grand-strategy expansion design. Its services span original IP development, programming, art, production, technical prototyping, live-content support, balancing, bug fixing, audio and animation production.
The studio also supports multi-platform releases across PC, consoles and mobile devices. Its art capabilities include 2D and 3D concept work, stylized character and environment modelling, hard-surface assets and visual effects.
Proprietary development technology
Abrakam develops with two internal frameworks designed for its strategic games:
- Excalibur, a modular rules and logic engine for turn-based gameplay, supporting rapid prototyping and balance iteration.
- Durandal, a multi-platform pipeline for deployment, platform-specific requirements, controller schemas and cloud saves across PC and console platforms.
Co-development work
Alongside its own games, Abrakam has worked with Paradox Interactive on the Stellaris franchise. Its credited expansion work includes Stellaris: Astral Planes (2023), Stellaris: Grand Archive (2024) and Stellaris: Shadows of the Shroud (2025), following earlier collaboration on mobile strategy prototypes including Lost Empire: Relics and Stellaris: Galaxy Command.
More about Abrakam
Leadership and studio practice
Abrakam was founded by CEO and Creative Director Jean-Michel Vilain. Its leadership team also includes Olivier Griffet (COO), Patrick Gigase (CFO), Raphaël Villegas (Art Director), Gary Morris (Content Director) and Nicolas Aubinet (CTO).
The studio reports a strict zero-crunch policy and a team of more than 30 full-time professionals. It is also developing an unannounced original 4X light deck-builder strategy game.
Notable credits
6 creditsOffices
Where Abrakam is based
- Avenue du Pré-Aily 24, 4031 Angleur (Liège), BelgiumLiège, Wallonia, Belgium
Abrakam Headquarters
HeadquartersCentral design, engineering, art, management and testing studio located within The Faktory incubator in Liège Science Park.
- Seraing, Wallonia, Belgium
Seraing office
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