88 Pictures
- Open roles
- 0
- Founded
- 2016
- Employees
- 201-500
- Offices
- 4
About 88 Pictures
88 Pictures is an India-founded CGI animation, visual effects and game-development studio established in 2016. It produces work across animated series and features, live-action VFX, commercials, and interactive entertainment, with production capabilities spanning the full creative and technical pipeline.
Its animation and VFX work includes character animation, visual development, concept art, storyboarding, rigging, CFX, lighting, look development, compositing, digital environments, creature effects, simulations, and post-production. The studio also provides pre-visualization and animatics, and supports real-time game production using Unreal Engine and Unity.
Screen and interactive work
88 Pictures has contributed to productions including Trollhunters: Tales of Arcadia, 3Below: Tales of Arcadia, Wizards: Tales of Arcadia, Trollhunters: Rise of the Titans, Kung Fu Panda: The Dragon Knight, Fast & Furious Spy Racers, Gremlins: Secrets of the Mogwai, Transformers: EarthSpark (Season 2), Samurai Rabbit: The Usagi Chronicles, Star Wars: Visions – Volume 2: “The Bandits of Golak”, An Almost Christmas Story, and Mission Majnu.
The company was selected as lead animation studio for Baahubali: The Eternal War – Part 1. In interactive entertainment, its internal 88 Games division develops original narrative games rooted in Indian culture and folklore, including Kapih.
Production approach
The studio combines creative production with cloud-enabled digital production management. Its stated pipeline includes Autodesk Maya and Autodesk Flow Production Tracking, formerly ShotGrid, for asset tracking and collaboration. Alongside client work, 88 Pictures runs Gurukul, an in-house training and upskilling initiative intended to help prepare artists and technical graduates for animation production pipelines.
88 Pictures serves animation, streaming, film, games, advertising, and digital-media markets. Its work encompasses both high-end character-led animation and photorealistic effects, positioning the studio across linear and interactive formats.
More about 88 Pictures
Leadership and talent development
- Milind D. Shinde is founder and CEO. The company also identifies Siddhie Mhambre as co-founder and studio head, Aby John as co-founder and COO, Manish Kumar as co-founder and head of animation, Rakesh S. Patil as co-founder and global head of production, and Sudhakar Reddy as co-founder.
- Gurukul is the company’s in-house academy, created to recruit and train artists from underserved regions in India for production-ready animation work.
Pipeline and interactive expansion
- The studio describes itself as an early enterprise adopter of Autodesk Flow Production Tracking and Autodesk Maya for real-time asset tracking and cloud-enabled collaboration.
- In November 2024, it launched the internal 88 Games division to develop culturally rooted Indian narrative games, including Kapih.
Notable credits
14 creditsOffices
Where 88 Pictures is based
- Plot No. C-8, Opp. Rolta Technology Park, Near SEEPZ, Road No. 22, MIDC Marol, Andheri (East), Mumbai, Maharashtra – 400093, IndiaMumbai, Maharashtra, India
Global Headquarters & Main Studio
HeadquartersGlobal headquarters and main studio for CGI animation, VFX, and technology infrastructure.
- Suite 200, 1179 King St W, Toronto, Ontario M6K 3C5, CanadaToronto, Ontario, Canada
Direct International Studio / North American Office
Opened 2022
Direct international studio and North American office for co-production, creative look development, and partner liaison.
- 7th Floor, Crescent Tower A, Prestige Shantiniketan, Whitefield, Bengaluru, Karnataka – 560048, IndiaBengaluru, Karnataka, India
Direct Studio Branch
Direct studio branch for core CG animation, technology innovation, dynamic effects, and gaming production.
- Unit No. 605, The Headquarters, Jain Sadguru Capital Park, Madhapur, Hyderabad, Telangana – 500081, IndiaHyderabad, Telangana, India
Direct Studio Branch
Direct studio branch for animation production, lighting, compositing, and visual asset generation.
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