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81monkeys

Games & Interactive
Open roles
0
Founded
2012
Employees
11-50
Offices
1

About 81monkeys

81monkeys is an independent Canadian game developer creating original intellectual property and selective work-for-hire projects for PC, Mac, consoles, and mobile platforms. Founded in 2012 and based in British Columbia, the studio combines game design, engineering, art, animation, audio, and interactive software development within a compact multidisciplinary team.

Its original projects include World of Anterra, a pixel-art open-world role-playing game in development for PC, Mac, Nintendo Switch, PlayStation, and Xbox. The project draws on classic role-playing traditions alongside modern open-world design, with non-linear narrative systems, conversational dialogue mechanics, and a worldbuilding approach that combines handcrafted content with procedural-assisted tools.

Games and interactive work

  • World of Anterra — open-world pixel-art RPG in production.
  • Sudoku Scramble and Sudoku Scramble: Head to Head — competitive real-time multiplayer puzzle games for iOS and Android.
  • The Chore App — a gamified family habit application that combines household tasks with adventure-style progression.

Capabilities

81monkeys provides full-cycle game design and production, co-development and art outsourcing, application-and-game hybrid development, audio design, and composition. Its specialties include retro-inspired RPG development, pixel art and animation, cross-platform engineering, custom dialogue tooling, and competitive puzzle mechanics.

The studio is also developing World of Anterra through a blend of private investment, crowdfunding, and co-development revenue. Its Kickstarter campaign attracted 5,957 backers and raised CA$397,766, supporting the continued development of the studio's flagship original property.

More about 81monkeys

Leadership and studio practice

  • Stephane Cotichini founded 81monkeys and serves as Chief Executive Officer, Game Director, and Lead Writer.
  • The leadership team also includes Art Director Ryan Slemko, Lead Game Designer Nick Bakalos, Lead Developer and Composer Cameron Gomez, Executive Producer Bill Kim, and Studio & Community Manager Sasha Cotichini.

The studio describes its internal philosophy as “Joy at Work,” emphasizing self-management, inclusive hiring, community integration, flexible hybrid work, and healthy work-life balance without enforced overtime.

Development approach

For World of Anterra, 81monkeys uses custom dialogue tooling alongside hybrid handcrafted and procedural-assisted worldbuilding technology. The project surpassed 100,000 Steam wishlists by mid-2026.

Notable credits

4 credits
  • World of Anterra
  • Sudoku Scramble
  • Sudoku Scramble: Head to Head
  • The Chore App

Offices

Where 81monkeys is based

1 location
  • The Fountainhead Network @ Site B

    Headquarters
    3012 Murray St, Port Moody, British Columbia V3H 1X2, CanadaPort Moody, British Columbia, Canada

    Studio headquarters at The Fountainhead Network @ Site B, supporting leadership, game direction, engineering, art, and community operations.

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