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Te Herenga Waka—Victoria University of Wellington

University

Programs
6
Founded
1897
Online
Not listed
Campuses
3

About Te Herenga Waka—Victoria University of Wellington

Te Herenga Waka—Victoria University of Wellington integrates creative production education with New Zealand's screen and digital industries. The university maintains a dual-track academic structure that distinguishes between the artistic elements of media design and the technical software engineering required for real-time graphics and visual effects. This approach aims to mirror modern studio pipelines, moving from foundational undergraduate studies to intensive postgraduate creative incubators.

Postgraduate Creative Pipeline

At the postgraduate level, the university operates the Miramar Creative Centre, a facility located in the Miramar film district. Rather than functioning as a traditional department, the center serves as a collaborative incubator where students in the Master of Design Technology (MDT) and Master of Fine Arts (Creative Practice) programs access motion capture technology, green screens, and professional audio suites. The MDT program emphasizes technical design, incorporating direct mentoring from professionals at local industry hubs like Wētā FX and Park Road Post Production.

Undergraduate Pathways

  • Design Innovation: The Bachelor of Design Innovation (BDI), based at the Te Aro campus, offers majors in Animation and Visual Effects, Game Design, and Media Design. These tracks focus on 3D asset creation, interactive narratives, and game prototyping.
  • Computer Graphics and Games: Hosted by the School of Engineering and Computer Science, this BSc degree provides a rigorous technical foundation. Students engage with graphics APIs like OpenGL, geometry processing, and the algorithmic study of rendering technology, preparing them for specialized roles in pipeline engineering and technical direction.

Instructional curricula across these programs prioritize industry-standard procedural and node-based workflows, with coursework explicitly incorporating SideFX Houdini, Unreal Engine, Autodesk Maya, and Nuke.

Areas of study

  • Animation
  • Computer Graphics
  • Game Design
  • Media Design
  • Visual Effects

Software taught

  • Houdini
  • Maya
  • Nuke
  • Unreal Engine

Programs

6 listed

Check the school website for current entry requirements, fees and availability.

Campuses

3 listed