About the role
Role Overview
This role focuses on video editing, scene composition, lighting, camera work, and UA ad assembly using existing 3D assets. You will not be required to model 3D assets from scratch.
Responsibilities
Main Challenges
- Create captivating video content, including trailers for marketing purposes, to be published across platforms such as Google Play, App Store, Microsoft Store, Steam, PlayStation, Nintendo, and Xbox.
- Produce video ads tailored for performance channels, including Facebook, Google Ads, TikTok, YouTube, and more.
- Create video content for different games, each with its distinct visual and communication style, to engage users and encourage game downloads.
Production
- Create high-quality video content to enhance marketing efforts and attract new, engaged users.
- Take full ownership of the video production process, from concept development to final delivery.
- Capture engaging in-game footage directly from the game engine or game build.
- Adapt videos into various formats, ensuring optimization for different platforms and distribution channels.
- Manage video compression, encoding, and formatting standards for web, social media, and other platforms.
- Enhance overall video quality by incorporating sound effects, music, text, graphics, and other elements.
Communication
- Incorporate client feedback (lead/internal teams/licensor) and ensure revisions are completed on spec and on time.
- Adapt quickly to feedback from stakeholders, including marketing, legal, and licensing teams.
- Participate in meetings and contribute fresh, creative ideas.
- Provide input into the creative direction for video content, shaping the overall narrative and tone.
Consistency & Guidelines
- Learn and adhere to artistic, IP, and licensing guidelines.
- Ensure brand consistency across all video materials, maintaining a cohesive visual and narrative style across campaigns and platforms.
Organization & Reporting
- Manage and maintain a video asset library, organizing raw footage, edited videos, and assets for easy access.
- Monitor the performance of video ads and collaborate with internal teams to improve results by providing insights and recommendations.
Innovation
- Use creativity and innovation to propose new ideas and formats to elevate video production.
- Offer creative suggestions for video projects, focusing on visual storytelling, pacing, and overall design.
- Keep up with trends in gaming and video platforms, applying relevant innovations to content creation.
Performance Expectations
- Asset quality: Consistently deliver polished and complete video assets that meet the creative brief, technical specifications, platform requirements, game identity, brand standards, and licensing guidelines.
- Production execution: Take ownership of projects from brief to final delivery, manage workload effectively, maintain a steady and reliable production pace, and meet agreed deadlines. Communicate early regarding missing information, technical limitations, or changing priorities.
- Collaboration and communication: Collaborate effectively with the Creative Agency Lead, other artists, Marketing, User Acquisition, Legal, licensors, and other stakeholders. Respond constructively to feedback and keep progress and status clear.
- Creative contribution: Understand the purpose, audience, platform, and objectives behind each brief. Use visual storytelling, editing, pacing, motion design, gameplay capture, sound, graphics, and 3D elements to create engaging content.
- Continuous improvement: Actively develop creative and technical skills, apply feedback and performance learnings to future work, share knowledge, and contribute to improving production tools and workflows.
Team Structure
- The Video Artist reports to the Creative Agency Lead and collaborates closely with the Marketing and User Acquisition Team within the Gameloft Creative Agency.
Qualifications
- Fluency in English with excellent communication skills.
- Expertise in motion design, video editing, and video content creation.
- Extensive experience with video editing, motion graphics, and graphic design, particularly using Adobe software (Premiere, After Effects, and Photoshop).
- An online portfolio and/or demo reel is mandatory.
Nice-to-haves
- Passion and experience working in video games.
- Previous experience in 3D applications (3dsmax, Blender, Maya, etc.).
- Previous experience working with Unity or Unreal Engine.
- 2D skills and experience.
Benefits
- 2 months/year full remote work from anywhere.
- MyBenefits platform (45 RON/day).
- Extra days off for seniority, birthday, and company anniversary.
- Short Fridays (start weekend at 4 PM).
- Medical subscription with Regina Maria.
Working Conditions
- Hybrid work model (3 days/week from the office).
- Free coffee, fruits, and relaxation areas.
- Inclusive and international work environment.
- Supportive team culture and open communication style.