About the role
About the Role
We are looking for an experienced UX Designer to join our Design team. You will own the flow, structure, and design philosophies of the game's many interfaces, including menus, action bars, inventory, levelling and progression, social, and HUD, as well as feedback systems like VFX and audio. You will be a key driver in defining the visual language and interaction design for our revolutionary MMORPG built in Unreal Engine 5.
Responsibilities
- Map player flows, information architecture, and interaction logic across the UI, with a focus on MMORPG-specific challenges.
- Design compelling user experiences for social gameplay systems.
- Partner with VFX and Audio teams to balance in-world feedback and ensure a memorable player experience.
- Propose wireframes, layouts, and interaction states to construct prototype UI for playtesting.
- Work closely with the Lead Game Designer to solve core player problems.
- Collaborate across disciplines including Concept Art, Animation, Sound, VFX, QA, and Production to ensure efficient workflows.
Qualifications
- Proven experience designing UX for games, with a track record of owning flows and interface design end to end.
- Strong hands-on experience with MMORPGs as a player, with a deep understanding of the genre.
- Experience designing for player-driven social systems, particularly chat and trading.
- Ability to assess and schedule your own workload across concurrent workstreams.
- Proficiency in Figma or similar tools for wireframing and prototyping.
- A champion of UX/UI best practices who can elevate the abilities of the team.
- Strong communication skills and ability to work independently.
Preferred Qualifications
- Experience working within both small and large studios.
- Hands-on experience with Unreal Engine's UMG or similar UI frameworks.
- Understanding of accessibility-related design considerations.
- Personal or solo game/UI/UX projects.
Benefits
- Initial contract of 1 year (40 hours per week).
- Annual full-time gross salary of €50K – €70K (including 8% holiday bonus).
- Working from home 1 day per week.
- 25 vacation days per year + additional based on tenure.
- Pension compensation (10% of base gross salary, paid monthly).
- Travel cost compensation (public transportation/car/bicycle journey, paid monthly).
- Annual budget for professional development.
Portfolio Requirements
- You must provide a portfolio or demo reel showcasing your flows, wireframes, and interface designs.
- Clearly identify your contributions to the projects shown.
- Include a link to your portfolio within your uploaded CV file.