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UX Designer

Scopely
PermanentRemote
Location
Dublin, County Dublin
Experience
Senior
Posted
Posted 16 days ago
Medium
Games & Interactive
Department
UI / UX Designer
Type
Permanent
Skills Required
UX designwireframinguser flowsinteractive UX prototypinggame development
About the Role

Location and Structure

  • Role: Senior UX Designer
  • Product: Star Trek Fleet Command
  • Division: Live Games Portfolio
  • Location: Dublin, Ireland
  • Working Model: Hybrid

Company Overview

Scopely is a global interactive entertainment company and video game developer. Founded in 2011, the company is a leader in mobile gaming with a portfolio including MONOPOLY GO!, Pokémon GO, Stumble Guys, Star Trek Fleet Command, MARVEL Strike Force, WWE Champions, and the Scrabble and Yahtzee franchises. Scopely operates with a tenet-driven culture and utilizes the proprietary technology platform, Playgami. The company has been recognized by TIME magazine as one of the 100 Most Influential Companies and by Fast Company as a Best Workplace for Innovators.

Responsibilities

  • Shape the future of UX design on Star Trek Fleet Command through new features, principles, practices, and standards.
  • Own and deliver complete UX for new features and player experiences, transforming ideas into fully developed designs that meet product experience targets.
  • Develop deep knowledge of the game to step into the player's shoes and ground design decisions in real player perspectives.
  • Source and deconstruct relevant references and comps to uncover inspiration and common pitfalls.
  • Visualize ideas by producing design deliverables, including sketches, low to medium fidelity wireframes, user flows, and interactive UX prototypes.
  • Apply critical thinking to identify weak points in designs, gaps in thinking, and opportunities for solution refinement.
  • Collaborate closely with product teams, game designers, and artists to refine ideas and maintain development alignment.
  • Proactively share work and provide relevant information to stakeholders.
  • Use feedback, data, and insights to make intentional, refined design improvements.
  • Support long-term product and UX consistency by utilizing established design principles and patterns.

Qualifications

  • Extensive experience specializing in game UX development.
  • Demonstrated track record of delivering features or initiatives from concept to implementation.
  • Confidence in navigating ambiguity, identifying next steps, recognizing blockers, and taking initiative to move work forward.
  • Solutions-oriented mindset with creative problem-solving abilities.
  • Strong understanding of game development norms and pipelines, including designing with technical constraints, implementation realities, and cross-discipline workflows.
  • Culture fit for an environment built on curiosity, improvement, creativity, and collaboration.
  • Genuine passion for playing and making games that informs player-centered design.

Diversity and Equal Opportunity

Scopely is committed to a diverse, supportive work environment where all individuals are treated with respect. The company provides equal employment opportunities regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy, or any other basis protected by law. The company also considers qualified applicants with arrest or conviction records consistent with applicable laws. Employment is based solely on merit and qualifications.

SCO
About the Studio
Scopely
Games & Interactive
Location
11 offices
Employees
1001-5000 employees
Founded
Founded 2011