About the role
Company Overview
Bloober Team is a game development studio that prides itself on being run by actual gamers. The studio maintains a collaborative environment focused on creating unique, horror-infused titles.
Company Culture and Benefits
- Inclusive culture: A welcoming atmosphere where every individual feels valued and empowered.
- Remote-friendly: Flexibility to contribute from locations where employees thrive.
- Stability: A financially stable company with a clear vision and long-term investment in team members and projects.
- Passionate environment: Surrounded by dedicated individuals who share a love for compelling horror experiences.
Role Responsibilities
- Creating concepts and prototypes of functionalities and design intentions.
- Developing UX wireframes, flows, and interactive prototypes.
- Working on accessibility functions focused on disabilities.
- Developing a consistent UI style.
- Working closely with the Art Director, Designers, and Programmers on design iterations, gathering technical requirements, and identifying potential limitations.
- Collaborating and communicating with the Production team to solve UI challenges and deliver high-quality results.
- Taking initiative, working independently, and driving tasks and projects forward with a proactive, hands-on approach.
Mandatory Requirements
- Minimum of 3 years of experience as a UI/UX Designer in the game development industry.
- Minimum of 1 shipped title.
- Ability to produce both wireframes and final assets.
- 2-3 years of experience with UMG (UE5).
- Working knowledge of UE5 SLATE widgets and their underlying mechanics.
- Experience in multiplatform productions.
- Creativity, a strong sense of aesthetics, and a vivid mind.
- Ability to communicate effectively with different development teams.
- Great teamwork spirit.
- Passion for making and playing games.
- Strong communication skills in English.
- Art background is highly valued.
Nice-to-Have Skills
- Familiarity with 3D software at a basic level (Maya, 3DS Max, or Blender).
- Familiarity with video editing software at a basic level (Adobe Premiere or DaVinci).
- Ability to create 2D assets for UI, such as icons, graphic elements, illustrations, or simple decorative assets.
- Passion for the horror genre (games, movies, books).